List 03. Archival Collections Related to Video and Other Electronic Games
Identifier: List 03
Collections within the archives that relate to video game companies, video game design, video game history, and the development of video and other electronic games.
Found in 111 Collections and/or Records:
LGBTQ Game Archive collection
Collection — digital collection: [LGBTQ Game Archive collection]
Abstract The LGBTQ Game Archive collection is a collection of primary sources (including websites, articles, blogs, forums, videos, and screenshots) used in the creation of the
LGBTQ Game Archive.
Living Books collection
Collection — Box 1-14: [Living Books collection]
Abstract The Living Books collection is a compilation of corporate records, financial documents, product development documentation, marketing materials, publicity clippings, reference materials, and more. The bulk of the materials are dated between 1993 and 1997.
Lou Castle’s Westwood Studios slide collection
Collection — Box 1: [Lou Castle's Westwood Studios slide collection]
Abstract This collection contains box artwork and screenshot slides of various Westwood Studios games produced between 1992 and 1995.
Lucia Grossberger Morales papers
Collection — Box 1-2: [Lucia Grossberger Morales papers]
Abstract This collection contains software, publications, and original artwork created by Lucia Grossberger Morales on the Apple II computer using her programs The Designer’s Tool Kit and SpaceLace. The bulk of the materials are dated between 1982 and 1988.
Marc Cram game design document
Item — Box Individual Manuscripts
Abstract The Marc Cram game design document comprises 15 pages of game design documentation, including text, schedules, and sketches for "Dune: Battle of the Houses," 1991; also letter describing documentation, 2015.
Mark B. Lesser papers
Collection — Box 1-3: [Mark B. Lesser papers]
Abstract The Mark B. Lesser papers are a compilation of technical documentation, notes, memos, and other information related to the programming of Mattel Electronics’ handheld games (including Auto Race, Football, and Baseball), as well as documentation for other video game designs. The bulk of the materials are dated between 1976 and 1978.
Mark Day papers
Collection — Box 1-2: [Mark Day papers]
Abstract The Mark Day papers are a compilation of game designs, planning materials, drawings, and video game magazines. The bulk of the materials in this collection are dated from 1995.
Michael and Muffy Berlyn papers
Collection — Multiple Containers
Abstract The Michael and Muffy Berlyn papers contain game design documentation, notes, sketches, memos, and other materials related to video games and other creative pursuits. The bulk of the materials are dated between 1983 and 2011.
Michael Newman journal articles collection
Collection — digital collection: [Michael Newman journal articles collection (digital)]
Scope and Content Note This collection of 431 journal/magazine/newspapers articles on early video games, the home video game market crash of 1983, home video game companies, and other related topics was shared with staff at The Strong by Michael Newman in 2014. Advertisements and some photocopied book chapters are also included in this resource. Of note is the hard-to-find text from Video Games and Human Development: A Research Agenda for the '80s - Papers and Proceedings of a...
Michealene Cristini Risley papers
Collection — Multiple Containers
Abstract The Michealene Cristini Risley papers are a compilation of materials from her position at Sega of America, as well as her non-profit organization Freshwater Haven.