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List 03. Archival Collections Related to Video and Other Electronic Games

 Record Group
Identifier: List 03
Collections within the archives that relate to video game companies, video game design, video game history, and the development of video and other electronic games.

Found in 124 Collections and/or Records:

Kevin O’Hare Maxis/Electronic Arts collection

 Collection — Box 1: [Kevin O'Hare Maxis/Electronic Arts collection]
Identifier: 116.2087
Overview The Kevin O’Hare Maxis/Electronic Arts collection holds ephemera and publications from O’Hare’s career at Maxis and Electronic Arts. The materials are from 1995 through 2003.

Laine Nooney Sierra On-Line collection

 Collection — Multiple Containers
Identifier: 115.85
Abstract The Laine Nooney Sierra On-Line collection is a compilation of company documents, game maps, game pitches, game codes, art, photographs, slides, and oral histories from past employees of Sierra On-Line. Laine Nooney, games historian and post-doctorate researcher at New York University, collected these in the course of her research.

Larry Bieza coin-op and amusements history collection

 Collection — Multiple Containers
Identifier: 119.6425
Abstract The Larry Bieza coin-op and amusements history collection is a compilation of published fliers, original and photocopied reference, company memos, photographs, and other documentation relating to the history of various coin-operated game and amusement companies and their products. The bulk of the materials are from the 1930s-1980s.

Larry DeMar papers

 Collection
Identifier: 119.5833
Abstract The Larry DeMar papers contain documentation on the creation of the Williams' pinball game Banzai Run (1988), as well as business cards from DeMar's career in pinball and the games industry. These photographs document component testing, prototype building, manufacturing, playtesting, and more. The engineering logbook, annotated by DeMar and Pat Lawlor, documents the development process of Wreck N Ball/Banzai Run.

Leonard Herman press kit and marketing collection

 Collection — Multiple Containers
Identifier: 113.2963
Abstract The Leonard Herman press kit and marketing collection includes six CDs containing digitized press kit materials for various paper and electronic gaming companies from 1981-2003.

LGBTQ Game Archive collection

 Collection — digital collection: [LGBTQ Game Archive collection]
Identifier: 120.4257
Abstract The LGBTQ Game Archive collection is a collection of primary sources (including websites, articles, blogs, forums, videos, and screenshots) used in the creation of the LGBTQ Game Archive.

Living Books collection

 Collection — Box 1-14: [Living Books collection]
Identifier: 116.246
Abstract The Living Books collection is a compilation of corporate records, financial documents, product development documentation, marketing materials, publicity clippings, reference materials, and more. The bulk of the materials are dated between 1993 and 1997.

Lou Castle’s Westwood Studios slide collection

 Collection — Box 1: [Lou Castle's Westwood Studios slide collection]
Identifier: 110.10977
Abstract This collection contains box artwork and screenshot slides of various Westwood Studios games produced between 1992 and 1995.

Lucia Grossberger Morales papers

 Collection — Box 1-2: [Lucia Grossberger Morales papers]
Identifier: 116.2576
Abstract This collection contains software, publications, and original artwork created by Lucia Grossberger Morales on the Apple II computer using her programs The Designer’s Tool Kit and SpaceLace. The bulk of the materials are dated between 1982 and 1988.

Marc Cram game design document

 Item — Box Individual Manuscripts
Identifier: 115.1610
Abstract The Marc Cram game design document comprises 15 pages of game design documentation, including text, schedules, and sketches for "Dune: Battle of the Houses," 1991; also letter describing documentation, 2015.