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List 03. Archival Collections Related to Video and Other Electronic Games

 Record Group
Identifier: List 03
Collections within the archives that relate to video game companies, video game design, video game history, and the development of video and other electronic games.

Found in 116 Collections and/or Records:

Tomb Raider: Anniversary source code for PlayStation Portable (PSP)

 Item — digital archival collection
Identifier: 120.4239
Abstract This resource is a digital set of source code for a cancelled Tomb Raider game for PlayStation Portable (PSP). Also included with these files is a folder called "ArtBase.zip," which is the original code, along with an .EXE of a homebrew tool to view some of the art files. These materials are accessible on-site at The Strong and cannot be shared remotely.

Tony Van collection

 Collection — Box 1: [Tony Van collection]
Identifier: 112.1021
Collection Scope and Content Note This small collection of materials contains a selection of exhibitor handouts, presentation handouts, a conference guide, and a totebag gathered by Tony Van at the Game Developers Conference in San Francisco in 2007. The "swag" associated with this material has been removed to Collections. Proceedings of other GDCs have been removed to the library stacks.

Toys for Bob collection

 Collection — Multiple Containers
Identifier: 117.11504
Abstract The Toys for Bob collection is a compilation of original materials from the production of character figures for Skylanders: Spyro’s Adventure (a toys-to-life action video game published by Activision) and video oral histories recorded in 2017. Video and audio of interviews are accessible via The Strong’s Preservica-Universal Access...

Ultima Online marketing and design documents

 Collection — Box Individual Manuscripts Box 6, Folder: 5-7
Identifier: 122.7285
Collection Scope and Content Note This collection consists of a marketing plan for Ultima Online and a design document forUltima Online Gold: The Lost Lands. The design document contains the story, executive summary, feature breakdown, schedule, and copies of hand drawn maps. The design document was removed from the original binder due to deterioration. The marketing plan for Ultima Online includes a summary, PR...

United Manufacturing Co. records

 Collection — Multiple Containers
Identifier: 2019.united
Abstract The United Manufacturing Co. records are an assemblage of game design documentation (mainly wiring diagrams and disc diagrams) for projects produced by United during the late 1940s through its merger with Williams in 1964.

Up'n Down source code printout [1 of 2]

 File — Box Individual Manuscripts
Identifier: 118.8349
Abstract This is a source code printout for the Sega arcade game Up'n Down, ported for the Atari 2600, c. 1983.

Up'n Down source code printout [2 of 2]

 File — Box Individual Manuscripts
Identifier: 118.8350
Abstract This is a source code printout for the Sega arcade game Up'n Down, ported for the Atari 2600, c. 1983.

Wargaming.net records

 Collection — digital collection: [Wargaming.net records]
Identifier: 118.2333
Abstract The Wargaming.net records are a compilation of photos, videos, graphics, presentations, and text documents created by staff at Wargaming.net. Materials include product photos, convention photos, staff information, studio documentation, promotional videos, press releases, and more. The bulk of the materials are dated between 2012-2018.

Will Noble illustrations

 Collection
Identifier: 122.487
Abstract This resource contains five illustrations created by artist Will Noble for various video games between 1984 and 1993. These materials include a photographed illustration for Marble Madness (Atari, 1984), sketches of "P.J." for Paperboy (Atari, 1985), a robot character sketch for Cyberball (Atari, 1988), and sketches and a packaging mockup printout for ...

Will Wright collection

 Collection — Box 1-3: [Will Wright collection]
Identifier: 2013.wright.will
Abstract The Will Wright collection is a compilation of donated materials from Will Wright and documentation gathered by staff at The Strong. Within this collection are nine original game design notebooks from Wright and information on Wright’s keynote address at a 2010 gaming conference.