List 03. Archival Collections Related to Video and Other Electronic Games
Found in 130 Collections and/or Records:
Steven Epstein papers
This collection consists of the papers of Steven Epstein, owner of the Broadway Arcade in Manhattan, New York and founder of the Professional & Amateur Pinball Association (PAPA). The materials are dated from 1976 to 2014, with the bulk of the materials dated from 1983 to 1997. The papers are comprised of newspaper clippings, correspondence, scrapbooks, promotional materials, VHS cassettes, and more.
Digital Chocolate business plan
The Digital Chocolate business plan was created by Trip Hawkins, Founder and CEO of Digital Chocolate, dated October 17, 2003. The document is housed in one archival folder lcoated in Individual Manuscripts, box 6.
Studio Gigante records
Presage Software records
The records document products developed by Presage Software, Inc. including educational games and other multimedia entertainment. The materials consist of artwork, game manuals, press kits, VHS tapes of promotional videos, and demo CDs.
Ken Horowitz collection of electronic gaming oral histories
This collection consists of oral history interviews with video game and pinball industry professionals conducted by Ken Horowitz, video game scholar and author. The audio recordings are dated from 2006 to 2023. The materials are comprised of digital audio recordings and transcripts.
Nüfekop records
This digital collection consists of game screenshots, advertisements, game manuals, digital games, and more, created by Oregon based game developer Nüfekop. The materials are dated between about 1980 to 2010 with the bulk of materials between 1980 and 1983. The company developed games for the VIC-20 and Commodore 64. Some of the games represented in the collection are Krazy Kong, Defender on Tri, Anti-Matter Spatter, and more.
Venture Technologies records
The records document Venture Technologies product development of Luminations, an electronic puzzle. The records include articles, reference materials, product specifications, marketing materials, and product testing documentation. The materials consist of text, printed material, photographic prints, still images, and video clips. The materials are dated from 1979 to 2009, with the bulk of the materials dated from 1987 to 1990.
PlayStation game design papers
The PlayStation game design papers contain design documentation, game scripts, and game demo discs previously owned by the PlayStation Museum. The materials span from 1995 to 2003, with the bulk of the items dated between 1995 and 1997.
Gene Buckle papers
This collection documents Gene Buckle's career in programming, particularly his work related to simulation games. The papers date from 1981 to 2000. The materials are comprised of conference materials, employment documents, game development documents, notes, reference manuals, and source code.
Tomb Raider: Anniversary source code for PlayStation Portable (PSP)
This resource is a digital set of source code for a cancelled Tomb Raider game for PlayStation Portable (PSP). Also included with these files is a folder called "ArtBase.zip," which is the original code, along with an .EXE of a homebrew tool to view some of the art files. These materials are accessible on-site at The Strong and cannot be shared remotely.