List 03. Archival Collections Related to Video and Other Electronic Games
Record Group
Identifier: List 03
Collections within the archives that relate to video game companies, video game design, video game history, and the development of video and other electronic games.
Found in 112 Collections and/or Records:
ICHEG Video Game Play Capture Project collection
Collection
Identifier: ICHEG-VGPC
Abstract
This collection contains several dozen terabytes of digital capture recorded during the IMLS-funded Video Game Capture Project at The Strong. Researchers interested in this resource should contact staff from ICHEG for contents/extent of video games available from this project.
Indie Games collection
Collection — Multiple Containers
Identifier: 2019.IG
Abstract
The Indie Games collection is an ongoing compilation of materials from independent game developers. Archival materials include development art, game builds, design documents, notes, correspondence, and more. The bulk of the collection is dated between 2003 and 2014.
Insomniac Games records
Collection — Multiple Containers
Identifier: 119.6337
Abstract
The Insomniac Games records are a compilation of game design documentation, including notes, descriptions, drawings, and more, for various games created by Insomniac Games. The materials are dated between 1998 and 2005.
Institute of Play records
Collection — Multiple Containers
Identifier: 119.6926
Abstract
This collection contains both physical and digital information about the Institute of Play and its associated Quest to Learn project. The materials are dated between 2007 and 2022.
James Loflin’s Bally-Midway-Williams collection
Collection — Drawer Map Case 1, Drawer 1: [James Loflin's Bally-Midway-Williams collection]
Identifier: 115.94
Abstract
James Loflin’s Bally-Midway-Williams collection is a compilation of original copies of documents from a collector who retains the records of Bally-Midway-Williams. The bulk of the materials are dated between 1996 and 1997, though some are undated.
Jane Jensen papers
Collection — Multiple Containers
Identifier: 119.4188
Abstract
The Jane Jensen papers are a collection of game design bibles, scripts, and other documentation on games written and designed by Jensen. The majority of the materials are from 2012.
Jeffrey Mattox papers
Collection — Box 1: [Jeffrey Mattox papers]
Identifier: 116.2826
Abstract
The Jeffrey Mattox papers document the creation of Mattox’s Tic-Tac-Toe Machine in 1964. The bulk of the collection is dated 1963-1964 and also 2016.
Jesyca Durchin ephemera
File — Box Individual Manuscripts
Identifier: 118.10787
Abstract
These materials were received from Jesyca Durchin along with a donation of Barbie CD-ROM computer games and additional computer games. This file contains 2 marketing fliers for Digital Dollhouse, an image of a news article about Barbie CD-ROM games, a press release about Barbie CD-ROM games, and a Family Circus comic strip clipping about Barbie CD-ROM games.
Joel Billings’ Strategic Simulations, Inc. (SSI) papers
Collection — Box 1-3: [Joel Billings' Strategic Simulations, Inc. (SSI) papers]
Identifier: 112.1517
Abstract
Joel Billings’ Strategic Simulations, Inc. (SSI) papers are a compilation of corporate records from Strategic Simulations, Inc. (SSI). The bulk of the materials are dated between 1979 and 1996.
John Burgeson papers
Collection — Multiple Containers
Identifier: 112.7212
Abstract
The John Burgeson papers are a compilation of computer printouts of game simulations, notes, correspondence, and an essay related to Burgeson’s baseball-simulation game, “BBC Program.” The bulk of the materials are from between late 1960 and 1963. Digital files are also part of this collection.