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List 03. Archival Collections Related to Video and Other Electronic Games

 Record Group
Identifier: List 03
Collections within the archives that relate to video game companies, video game design, video game history, and the development of video and other electronic games.

Found in 124 Collections and/or Records:

Mark B. Lesser papers

 Collection — Box 1-3: [Barcode: Mark B. Lesser papers]
Identifier: 119.3686
Abstract

The Mark B. Lesser papers are a compilation of technical documentation, notes, memos, and other information related to the programming of Mattel Electronics’ handheld games (including Auto Race, Football, and Baseball), as well as documentation for other video game designs. The bulk of the materials are dated between 1976 and 1978.

Dates: 1973 - 1999; Majority of material found within 1976 - 1978

Sam Dicker papers

 Collection — Box 1
Identifier: 118.8353
Abstract

The Sam Dicker papers are a compilation of graphics drafts, source code, a printed manual, and other ephemera related to the Williams Electronics’ arcade game Defender.

Dates: 1980 - 1983

Larry Bieza coin-op and amusements history collection

 Collection — Multiple Containers
Identifier: 119.6425
Abstract

The Larry Bieza coin-op and amusements history collection is a compilation of published fliers, original and photocopied reference, company memos, photographs, and other documentation relating to the history of various coin-operated game and amusement companies and their products. The bulk of the materials are from the 1930s-1980s.

Dates: 1903 - 2009

Joyce A. Weisbecker papers

 Collection — Box 1
Identifier: 121.1207a
Abstract

The Joyce A. Weisbecker papers contain documentation related to her contract programming work for RCA in 1976-1977.

Dates: 1976 - 1982

Castlevania III: Dracula's Curse game design documentation

 File
Identifier: 121.4167
Abstract

Faxed copy of original documentation from Konami Game Development department for Castlevania III: Dracula's Curse for Nintendo Entertainment System and SHCV 8 x 7 V PCBback. This file includes a letter from Jeremy Blaustein at Konami to John [unidentified last name]. The faxed pages are dated 1995, though the game was first published in 1989. Much of the text is in Japanese with some annotations in English.

Dates: c. 1989-1995

Terrell Touchstone Sim floppy disks

 File
Identifier: 120.4516
Abstract

Two 3.5" floppy disks of Maxis prototypes, SimEnvironment (c. 1992) and SimRefinery (c. 1993).

Dates: 1992-1993, 2020

WMS Industries final day photographs

 Item
Identifier: 119.4155
Abstract

25 digital photographs from last day at WMS Pinball, 1999. (Originally on USB drive.)

Dates: 1999

Worms? game design documentation

 File
Identifier: 121.1506
Abstract

Original game design documentation for Worms?, developed by David S. Maynard for Electronic Arts in 1983. (These materials have been previously imaged and are on the Internet Archive.)

Dates: 1983

Suez Canal Bulldozer game collection

 File — digital archival collection
Identifier: 121.1504
Abstract In March 2021, a 1,300-foot freight liner called the Ever Given ran aground in the Suez Canal, where it remained for six days -- halting all maritime traffic through the waterway and impacting global commerce to the tune of billions of dollars. While the boat was still trapped in the Suez, game design Eric Wilder created a video game to commemorate the event. This digital collection contains approx. 2 MB of digital game assets, source code, and publicity articles related to Eric Wilder's...
Dates: 2021

Articles of incorporation for Maxis Software

 File
Identifier: 120.1974
Abstract

Scan of Maxis Software articles of incorporation from Jeff Braun, August 1988.

Dates: 1988