Skip to main content

List 03. Archival Collections Related to Video and Other Electronic Games

 Record Group
Identifier: List 03
Collections within the archives that relate to video game companies, video game design, video game history, and the development of video and other electronic games.

Found in 124 Collections and/or Records:

Lucia Grossberger Morales papers

 Collection — Box 1-2: [Barcode: Lucia Grossberger Morales papers]
Identifier: 116.2576
Abstract

This collection contains software, publications, and original artwork created by Lucia Grossberger Morales on the Apple II computer using her programs The Designer’s Tool Kit and SpaceLace. The bulk of the materials are dated between 1982 and 1988.

Dates: 1981 - 1989; Majority of material found within 1982 - 1988

Bruce C. Shelley papers

 Collection — Box 1-3: [Barcode: _Bruce Shelley papers]
Identifier: 116.5468
Abstract

The Bruce C. Shelley papers are a compilation of game rules, correspondence, strategy guide notes, design documents, and more, relating to Shelley’s career in both the board and video games industries. The bulk of the materials are dated between 1982 and 2000.

Dates: 1975 - 2010; Majority of material found within 1982 - 2000

Carol Shaw papers

 Collection — Multiple Containers
Identifier: 2017.shaw
Abstract

The Carol Shaw papers are a compilation of game design documentation, notes, sketches, source code printouts, advertisements, and other ephemera relating to the career of video game designer Carol Shaw. The bulk of the materials are dated between 1978 and 1984.

Dates: 1960 - 2017; Majority of material found within 1978 - 1984

Chris Kohler papers

 Collection — Box 1-2: [Barcode: Chris Kohler papers]
Identifier: 117.501
Abstract

This compilation of fanzine materials exhibit Chris Kohler’s role in video game culture as well as provide a unique and unfiltered view of video games, the gaming industry, and culture from a community of players passionate about video games. The bulk of the materials are dated between 1994 and 1998.

Dates: 1993 - 2000; Majority of material found within 1994 - 1998

Alexander Smith’s Nutting Associates collection

 Collection — Multiple Containers
Identifier: 117.6983
Abstract

Alexander Smith’s Nutting Associates collection is a compilation of materials originally created by Nutting Associates, including photographs, slides, marketing assets, manuals, news clippings, a scrapbook, and other documentation. The bulk of the collection is dated between 1968 and 1973.

Dates: 1967 - 1998; Majority of material found within 1968 - 1973

Steve Kordek coin-op and amusements collection

 Collection — Box 1-13: [Barcode: Steve Kordek coin-op and amusements collection]
Identifier: 116.7102
Abstract

The Steve Kordek coin-op and amusements collection is a compilation of fliers, brochures, hand-outs, manuals, and catalogs collected by Kordek during his six decades in the coin-operated games industry. The bulk of the materials are from 1968 through 1995.

Dates: 1948 - 2004; Majority of material found within 1968 - 1995

Christy Marx papers

 Collection — Multiple Containers
Identifier: 117.5436
Abstract

The Christy Marx papers compile the breadth of Marx’s authorship and design across many genres, including video games, books, comics, and both live action and animated television shows. The bulk of the materials are dated between 1994 and 2002.

Dates: 1978 - 2018; Majority of material found within 1990 - 2002

Jeffrey Mattox papers

 Collection — Box 1: [Barcode: Jeffrey Mattox papers]
Identifier: 116.2826
Abstract

The Jeffrey Mattox papers document the creation of Mattox’s Tic-Tac-Toe Machine in 1964. The bulk of the collection is dated 1963-1964 and also 2016.

Dates: Majority of material found within 1963 - 2016; 1963-1964, 2016

Escape from ANTcatraz video game script

 Item — Box Individual Manuscripts
Identifier: 117.3643
Abstract

This annotated script with maps/charts and a memo document Lorri Hopping’s game “Escape from ANTcatraz,” a video game she created for Scholastic's Microzine series in 1987.

Dates: 1987

Roland Gustafsson interview

 File
Identifier: 2018.gustafsson
Abstract This digital file is from a website created by French retro game enthusiast "JM" on Boutillon.free.fr. In 2007, he provided questions for an email-based interview between an Australian journalist and Roland Gustafsson, who wrote copy protection on software for Brøderbund and Strategic Simulations, Inc. (SSI) in the 1980s. This webpage contains text from the emails and interview with Gustafsson, as well as additional screenshots, uploaded images, and reference about Gustafsson's...
Dates: 2007 - 2014; 2007