List 03. Archival Collections Related to Video and Other Electronic Games
Found in 124 Collections and/or Records:
Lucia Grossberger Morales papers
This collection contains software, publications, and original artwork created by Lucia Grossberger Morales on the Apple II computer using her programs The Designer’s Tool Kit and SpaceLace. The bulk of the materials are dated between 1982 and 1988.
Bruce C. Shelley papers
The Bruce C. Shelley papers are a compilation of game rules, correspondence, strategy guide notes, design documents, and more, relating to Shelley’s career in both the board and video games industries. The bulk of the materials are dated between 1982 and 2000.
Carol Shaw papers
The Carol Shaw papers are a compilation of game design documentation, notes, sketches, source code printouts, advertisements, and other ephemera relating to the career of video game designer Carol Shaw. The bulk of the materials are dated between 1978 and 1984.
Chris Kohler papers
This compilation of fanzine materials exhibit Chris Kohler’s role in video game culture as well as provide a unique and unfiltered view of video games, the gaming industry, and culture from a community of players passionate about video games. The bulk of the materials are dated between 1994 and 1998.
Alexander Smith’s Nutting Associates collection
Alexander Smith’s Nutting Associates collection is a compilation of materials originally created by Nutting Associates, including photographs, slides, marketing assets, manuals, news clippings, a scrapbook, and other documentation. The bulk of the collection is dated between 1968 and 1973.
Steve Kordek coin-op and amusements collection
The Steve Kordek coin-op and amusements collection is a compilation of fliers, brochures, hand-outs, manuals, and catalogs collected by Kordek during his six decades in the coin-operated games industry. The bulk of the materials are from 1968 through 1995.
Christy Marx papers
The Christy Marx papers compile the breadth of Marx’s authorship and design across many genres, including video games, books, comics, and both live action and animated television shows. The bulk of the materials are dated between 1994 and 2002.
Jeffrey Mattox papers
The Jeffrey Mattox papers document the creation of Mattox’s Tic-Tac-Toe Machine in 1964. The bulk of the collection is dated 1963-1964 and also 2016.
Escape from ANTcatraz video game script
This annotated script with maps/charts and a memo document Lorri Hopping’s game “Escape from ANTcatraz,” a video game she created for Scholastic's Microzine series in 1987.