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List 03. Archival Collections Related to Video and Other Electronic Games

 Record Group
Identifier: List 03
Collections within the archives that relate to video game companies, video game design, video game history, and the development of video and other electronic games.

Found in 73 Collections and/or Records:

Kevin O’Hare Maxis/Electronic Arts collection

 Collection — Box 1: [Kevin O'Hare Maxis/Electronic Arts collection]
Identifier: 116.2087
Overview The Kevin O’Hare Maxis/Electronic Arts collection holds ephemera and publications from O’Hare’s career at Maxis and Electronic Arts. The materials are from 1995 through 2003.

Laine Nooney Sierra On-Line collection

 Collection — Multiple Containers
Identifier: 115.85
Abstract The Laine Nooney Sierra On-Line collection is a compilation of company documents, game maps, game pitches, game codes, art, photographs, slides, and temporarily restricted oral histories from past employees of Sierra On-Line. Laine Nooney, games historian and post-doctorate researcher at New York University, collected these in the course of her research.

Leonard Herman press kit and marketing collection

 Collection — Multiple Containers
Identifier: 113.2963
Abstract The Leonard Herman press kit and marketing collection includes six CDs containing digitized press kit materials for various paper and electronic gaming companies from 1981-2003.

Living Books collection

 Collection — Box 1-14: [Living Books collection]
Identifier: 116.246
Abstract The Living Books collection is a compilation of corporate records, financial documents, product development documentation, marketing materials, publicity clippings, reference materials, and more. The bulk of the materials are dated between 1993 and 1997.

Lou Castle’s Westwood Studios slide collection

 Collection — Box 1: [Lou Castle's Westwood Studios slide collection]
Identifier: 110.10977
Abstract This collection contains box artwork and screenshot slides of various Westwood Studios games produced between 1992 and 1995.

Lucia Grossberger Morales papers

 Collection — Box 1-2: [Lucia Grossberger Morales papers]
Identifier: 116.2576
Abstract This collection contains software, publications, and original artwork created by Lucia Grossberger Morales on the Apple II computer using her programs The Designer’s Tool Kit and SpaceLace. The bulk of the materials are dated between 1982 and 1988.

Marc Cram game design document

 Item — Box Individual Manuscripts
Identifier: 115.1610
Abstract The Marc Cram game design document comprises 15 pages of game design documentation, including text, schedules, and sketches for "Dune: Battle of the Houses," 1991; also letter describing documentation, 2015.

Mark Day papers

 Collection — Box 1-2: [Mark Day papers]
Identifier: 115.430
Abstract The Mark Day papers are a compilation of game designs, planning materials, drawings, and video game magazines. The bulk of the materials in this collection are dated from 1995.

Michael Newman journal articles collection

 Collection — digital collection: [Michael Newman journal articles collection (digital)]
Identifier: 2014.newman
Scope and Content Note This collection of 431 journal/magazine/newspapers articles on early video games, the home video game market crash of 1983, home video game companies, and other related topics was shared with staff at The Strong by Michael Newman in 2014. Advertisements and some photocopied book chapters are also included in this resource. Of note is the hard-to-find text from Video Games and Human Development: A Research Agenda for the '80s - Papers and Proceedings of a...

Minnesota Educational Computing Corporation (MECC) collection

 Collection — Box 1-9: [MECC collection]
Identifier: 2016.mecc
Abstract The Minnesota Educational Computing Corporation (MECC) collection is a compilation of materials on the development of The Oregon Trailand other MECC educational computer programs, as well as various related news articles, journals, photographs, floppy disks, VHS tapes, and more. The bulk of the materials are dated between 1973 and 1998.