List 03. Archival Collections Related to Video and Other Electronic Games
Identifier: List 03
Collections within the archives that relate to video game companies, video game design, video game history, and the development of video and other electronic games.
Found in 73 Collections and/or Records:
Collection — Box 1: [Kevin O'Hare Maxis/Electronic Arts collection]
Overview The Kevin O’Hare Maxis/Electronic Arts collection holds ephemera and publications from O’Hare’s career at Maxis and Electronic Arts. The materials are from 1995 through 2003.
Collection — Multiple Containers
Abstract The Laine Nooney Sierra On-Line collection is a compilation of company documents, game maps, game pitches, game codes, art, photographs, slides, and temporarily restricted oral histories from past employees of Sierra On-Line. Laine Nooney, games historian and post-doctorate researcher at New York University, collected these in the course of her research.
Collection — Multiple Containers
Abstract The Leonard Herman press kit and marketing collection includes six CDs containing digitized press kit materials for various paper and electronic gaming companies from 1981-2003.
Collection — Box 1-14: [Living Books collection]
Abstract The Living Books collection is a compilation of corporate records, financial documents, product development documentation, marketing materials, publicity clippings, reference materials, and more. The bulk of the materials are dated between 1993 and 1997.
Collection — Box 1: [Lou Castle's Westwood Studios slide collection]
Abstract This collection contains box artwork and screenshot slides of various Westwood Studios games produced between 1992 and 1995.
Collection — Box 1-2: [Lucia Grossberger Morales papers]
Abstract This collection contains software, publications, and original artwork created by Lucia Grossberger Morales on the Apple II computer using her programs The Designer’s Tool Kit and SpaceLace. The bulk of the materials are dated between 1982 and 1988.
Item — Box Individual Manuscripts
Abstract The Marc Cram game design document comprises 15 pages of game design documentation, including text, schedules, and sketches for "Dune: Battle of the Houses," 1991; also letter describing documentation, 2015.
Collection — Box 1-2: [Mark Day papers]
Abstract The Mark Day papers are a compilation of game designs, planning materials, drawings, and video game magazines. The bulk of the materials in this collection are dated from 1995.
Collection — digital collection: [Michael Newman journal articles collection (digital)]
Scope and Content Note This collection of 431 journal/magazine/newspapers articles on early video games, the home video game market crash of 1983, home video game companies, and other related topics was shared with staff at The Strong by Michael Newman in 2014. Advertisements and some photocopied book chapters are also included in this resource. Of note is the hard-to-find text from Video Games and Human Development: A Research Agenda for the '80s - Papers and Proceedings of a...
Collection — Box 1-9: [MECC collection]
Abstract The Minnesota Educational Computing Corporation (MECC) collection is a compilation of materials on the development of The Oregon Trailand other MECC educational computer programs, as well as various related news articles, journals, photographs, floppy disks, VHS tapes, and more. The bulk of the materials are dated between 1973 and 1998.