List 03. Archival Collections Related to Video and Other Electronic Games
Identifier: List 03
Collections within the archives that relate to video game companies, video game design, video game history, and the development of video and other electronic games.
Found in 87 Collections and/or Records:
Collection — Multiple Containers
Abstract The Paul Reiche III papers are a compilation of game design concepts and related documentation for both tabletop role-playing games and video games. The bulk of the materials are dated between 1983 and 1996, though some materials are undated.
Collection — Box 1-2: [Penguin Software collection]
Overview The Penguin Software collection is a compilation of game design documentation, correspondence, text drafts, publications, computer code printouts, and floppy disks created or used by Mark Pelczarski of Penguin Software (later Polarware). The bulk of the materials are dated between 1982 and 1986.
File — Box Individual Manuscripts
Abstract The Pitfall II: Lost Caverns hand-drawn maps were drawn by Lee Frank and accompanied his donation of a ColecoVision cartidge of Pitfall II: Lost Caverns to The Strong. These maps are for levels 1-27 of the game.
Collection — Box 1-2: [PlayStation game design papers]
Abstract The PlayStation game design papers contain design documentation, game scripts, and game demo discs previously owned by the PlayStation Museum. The materials span from 1995 to 2003, with the bulk of the items dated between 1995 and 1997.
Item — Box Individual Manuscripts
Overview These pages and disks form the PlayStation One SCEA SourceBook, a style guide for use by Sony Computer Entertainment America-licensed developers and publishers in creating tools and games for PlayStation. This kit covers proposals, game design and development guidelines, packaging design standards, submission, and manufacturing of games for PlayStation. Two 3.5" floppy disks, containing templates, fonts, and spine artwork guidelines, have been imaged and are available to on-site researchers.
Abstract This collection contains five 35mm film rolls containing individual frames with trivia questions and answer selections designed for use in Professor Quizmaster coin-operated arcade amusement machines, introduced in 1968 in the United States, France, and other countries. The game was sold by Mondial International, Inc. Four of the film reels are in English, and one roll is in French.
Collection — digital
Abstract The Rainbow Arcade collection is a compilation of digital materials related to the Rainbow Arcade exhibition hosted by the Schwules Museum in Berlin, Germany from December 13, 2018 through May 13, 2019.
Collection — Multiple Containers
Abstract The Ralph H. Baer papers are a compilation of correspondence, game designs, drawings, notes, reference materials, photographs, product descriptions, digital videos, schematics, electronic components, and manuals utilized by Ralph H. Baer throughout his lengthy career in the toy and game industry. The bulk of the materials are from 1975 through 1998.
Collection — digital collection: [Raytheon Strategic Model report collection (digital)]
Abstract This collection contains digital scans of 5 bound volumes published by Raytheon in 1961 and 1962. The volumes reference a "Strategic Model Simulation of Wars, Weapons, and Arms Controls." These are scanned reference copies for research use only.
Scope and Content The Richter Creative - PsychoPuzzles Papers document the development of the iPad app PsychoPuzzle from 2000 through 2011 when the collection was donated to The Strong. The collection consists of 4 colored paper and cardboard game prototypes, 1 triangular plastic, game tile prototype, 1 CD ROM containing a Powerpoint presentation and code for the game Psychopuzzle, and both personal and professional papers documenting the development process.