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Showing Collections: 1 - 10 of 10

Atari Coin-Op Division corporate records

 Collection
Identifier: 114.6238
Abstract The Atari Coin-Op records comprise 600 linear feet of game design documents, memos, focus group reports, market research reports, marketing materials, arcade cabinet drawings, schematics, artwork, photographs, videos, and publication material. Much of the material is oversized.

Carol Shaw papers

 Collection — Multiple Containers
Identifier: 2017.shaw
Abstract The Carol Shaw papers are a compilation of game design documentation, notes, sketches, source code printouts, advertisements, and other ephemera relating to the career of video game designer Carol Shaw. The bulk of the materials are dated between 1978 and 1984.

Christy Marx papers

 Collection — Multiple Containers
Identifier: 117.5436
Abstract The Christy Marx papers compile the breadth of Marx’s authorship and design across many genres, including video games, books, comics, and both live action and animated television shows. The bulk of the materials are dated between 1994 and 2002.

Dan Bunten (Dani Bunten Berry) papers

 Collection — Multiple Containers
Identifier: 2013.bunten
Abstract The Dan Bunten (Dani Bunten Berry) papers are a compilation of correspondence, notes, game design concepts, game code output, photographs, publicity, and digital material created by or pertaining to Dan Bunten (later known as Dani Bunten Berry or Danielle Paula Berry). The bulk of the materials are from between 1983 and 1995.

Escape from ANTcatraz video game script

 Item — Box: Individual Manuscripts
Identifier: 117.3643
Abstract This annotated script with maps/charts and a memo document Lorri Hopping’s game “Escape from ANTcatraz,” a video game she created for Scholastic's Microzine series in 1987.

Guy Welch collection

 Collection — Multiple Containers
Identifier: 2013.welch
Abstract The Guy Welch collection is a compilation of materials featuring two notable American video game companies: Sierra On-Line and Microsoft. Items in this collection include correspondence, sketches, animation cels, artwork, published advertisements, magazines, corporate records, concept design documents, and more. The bulk of the materials are from between 1990 and 1998.

Her Interactive, Inc. collection

 Collection — Box: 1-6
Identifier: 113.2102
Abstract The Her Interactive, Inc. Collection is a compilation of notes, correspondence, newspaper and magazine articles, questionnaires, release forms, press releases, VHS tapes, DVDs, and a comprehensive game design binder. The bulk of the materials are dated between 1999 and 2005.

Ken and Roberta Williams’ Sierra On-Line collection

 Collection — Box: 1-4
Identifier: 111.4936
Abstract Ken and Roberta Williams’ Sierra On-Line collection is a compilation of corporate records, publicity, financial reports, game catalogs, newsletters, magazines, published books, and other materials from Sierra On-Line. Additionally, the materials on loan to The Strong supplement this collection with original script ideas, notes, planning information, sketches, and other game design-related papers.

Laine Nooney Sierra On-Line collection

 Collection — Multiple Containers
Identifier: 115.85
Abstract The Laine Nooney Sierra On-Line collection is a compilation of company documents, game maps, game pitches, game codes, art, photographs, slides, and temporarily restricted oral histories from past employees of Sierra On-Line. Laine Nooney, games historian and post-doctorate researcher at New York University, collected these in the course of her research.

Lucia Grossberger Morales papers

 Collection — Box: 1-2
Identifier: 116.2576
Abstract This collection contains software, publications, and original artwork created by Lucia Grossberger Morales on the Apple II computer using her programs The Designer’s Tool Kit and SpaceLace. The bulk of the materials are dated between 1982 and 1988.