Computer games
Found in 27 Collections and/or Records:
Paul Reiche III papers
The Paul Reiche III papers are a compilation of game design concepts and related documentation for both tabletop role-playing games and video games. The bulk of the materials are dated between 1983 and 1996, though some materials are undated.
Penguin Software collection
The Penguin Software collection is a compilation of game design documentation, correspondence, text drafts, publications, computer code printouts, and floppy disks created or used by Mark Pelczarski of Penguin Software (later Polarware). The bulk of the materials are dated between 1982 and 1986.
Scott Adams papers
The Scott Adams papers are a compilation of printed source code, notes, correspondence, publicity materials, and personal papers relating to Scott Adams or his software company, Adventure International. The bulk of the materials are from 1978-1987.
Sumerian Game collection
Tengen, Inc. records
The Tengen, Inc. records contain artwork, promotional and trade show materials, posters, correspondence, photographs, assembly drawings, and schematics. A sizeable portion of this collection covers marketing and publicity in the form of sell sheets. The bulk of the materials are dated between 1987 and 1994.
Tom Sloper papers
This collection documents Tom Sloper’s role in the toy and videogame industry, specifically his consultant work and expertise in Mah-Jongg games. The bulk of materials are dated from 1983-2000.
Wargaming.net records
The Wargaming.net records are a compilation of photos, videos, graphics, presentations, and text documents created by staff at Wargaming.net. Materials include product photos, convention photos, staff information, studio documentation, promotional videos, press releases, and more. The bulk of the materials are dated between 2012-2018.