Computer games
Subject
Subject Source: Library of Congress Subject Headings
Found in 26 Collections and/or Records:
Jesyca Durchin ephemera
File — Box Individual Manuscripts
Identifier: 118.10787
Abstract
These materials were received from Jesyca Durchin along with a donation of Barbie CD-ROM computer games and additional computer games. This file contains 2 marketing fliers for Digital Dollhouse, an image of a news article about Barbie CD-ROM games, a press release about Barbie CD-ROM games, and a Family Circus comic strip clipping about Barbie CD-ROM games.
Jordan Mechner papers
Collection — Multiple Containers
Identifier: 114.1911
Abstract
The Jordan Mechner papers are a compilation of game design documentation, notes, reference material, drawings, film, video, photographs, source code, business records, legal documents, correspondence, and marketing materials created and retained by Jordan Mechner during his career in the video game industry. The bulk of the materials are dated between 1984 and 1999.
Joshua Marks papers
Collection — Box 1-5: [Joshua Marks papers]
Identifier: 121.285
Abstract
The Joshua Marks papers are a compilation of documentation relating to Marks’ roles at The Learning Company and Electronic Arts. Materials include notes, memos, reports, newsletters, project development documentation, market research materials, and more. The materials are dated between 1984 and 1997.
Ken and Roberta Williams’ Sierra On-Line collection
Collection — Box 1-4: [Ken and Roberta Williams' Sierra On-Line collection]
Identifier: 111.4936
Abstract
Ken and Roberta Williams’ Sierra On-Line collection is a compilation of corporate records, publicity, financial reports, game catalogs, newsletters, magazines, published books, and other materials from Sierra On-Line. Additionally, the materials on loan to The Strong supplement this collection with original script ideas, notes, planning information, sketches, and other game design-related papers.
Living Books collection
Collection — Box 1-14: [Living Books collection]
Identifier: 116.246
Abstract
The Living Books collection is a compilation of corporate records, financial documents, product development documentation, marketing materials, publicity clippings, reference materials, and more. The bulk of the materials are dated between 1993 and 1997.
Mark Day papers
Collection — Box 1-2: [Mark Day papers]
Identifier: 115.430
Abstract
The Mark Day papers are a compilation of game designs, planning materials, drawings, and video game magazines. The bulk of the materials in this collection are dated from 1995.
Michael and Muffy Berlyn papers
Collection — Multiple Containers
Identifier: 119.2588
Abstract
The Michael and Muffy Berlyn papers contain game design documentation, notes, sketches, memos, and other materials related to video games and other creative pursuits. The bulk of the materials are dated between 1983 and 2011.
Michael Newman journal articles collection
Collection — digital collection: [Michael Newman journal articles collection (digital)]
Identifier: 2014.newman
Scope and Content Note
This collection of 431 journal/magazine/newspapers articles on early video games, the home video game market crash of 1983, home video game companies, and other related topics was shared with staff at The Strong by Michael Newman in 2014. Advertisements and some photocopied book chapters are also included in this resource. Of note is the hard-to-find text from Video Games and Human Development: A Research Agenda for the '80s - Papers and Proceedings of a...
Minnesota Educational Computing Corporation (MECC) collection
Collection — Box 1-9: [MECC collection]
Identifier: 2016.mecc
Abstract
The Minnesota Educational Computing Corporation (MECC) collection is a compilation of materials on the development of The Oregon Trail and other MECC educational computer programs, as well as various related news articles, journals, photographs, floppy disks, VHS tapes, and more. The bulk of the materials are dated between 1973 and 1998.
Paul Reiche III papers
Collection — Multiple Containers
Identifier: 118.2627
Abstract
The Paul Reiche III papers are a compilation of game design concepts and related documentation for both tabletop role-playing games and video games. The bulk of the materials are dated between 1983 and 1996, though some materials are undated.