Game design and development
Found in 64 Collections and/or Records:
Elizabeth LaPensée papers
The Elizabeth LaPensée papers are a digital collection containing graphics and videos relating to Honour Water (2016) and Thunderbird Strike (2017), two games created by LaPensée.
Game Developers Conference (GDC) collection
The Game Developers Conference (GDC) collection contains five boxes of VHS and Betacam tapes of recordings from various years of the GDC, including keynote speeches, sessions, presentations, and awards, all of which were compiled and donated by Jason Scott of the Internet Archive.
Gene Buckle papers
This collection documents Gene Buckle's career in programming, particularly his work related to simulation games. The papers date from 1981 to 2000. The materials are comprised of conference materials, employment documents, game development documents, notes, reference manuals, and source code.
Greg Hyman papers
The Greg Hyman papers are a compilation of correspondence, publicity materials, legal papers, paper prototypes, and product descriptions created by Greg Hyman throughout his career in the toy and game industry. This collection also includes audio/visual prototype demonstrations. The bulk of the materials are dated from 1976 through 2010.
Guy Welch collection
The Guy Welch collection is a compilation of materials featuring two notable American video game companies: Sierra On-Line and Microsoft. Items in this collection include correspondence, sketches, animation cels, artwork, published advertisements, magazines, corporate records, concept design documents, and more. The bulk of the materials are from between 1990 and 1998.
Indie Games collection
The Indie Games collection is an ongoing compilation of materials from independent game developers. Archival materials include development art, game builds, design documents, notes, correspondence, and more. The bulk of the collection is dated between 2003 and 2014.
Insomniac Games records
The Insomniac Games records are a compilation of game design documentation, including notes, descriptions, drawings, and more, for various games created by Insomniac Games. The materials are dated between 1998 and 2005.
Jane Jensen papers
The Jane Jensen papers are a collection of game design bibles, scripts, and other documentation on games written and designed by Jensen. The majority of the materials are from 2012.
Jordan Mechner papers
The Jordan Mechner papers are a compilation of game design documentation, notes, reference material, drawings, film, video, photographs, source code, business records, legal documents, correspondence, and marketing materials created and retained by Jordan Mechner during his career in the video game industry. The bulk of the materials are dated between 1984 and 1999.
Joseph A. Weisbecker licensing agreement documentation
The Joseph A. Weisbecker licensing agreement documentatio folder contains agreements between Weisbecker and Cadaco, along with correspondence and a separate agreement between Cadaco and Milton Bradley, for the game Decisions! Decisions!. The game was published by Cadaco in 1969.