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Game Developers Conference (GDC) collection

 Collection — Box: 1-9
Identifier: 116.5112
The Game Developers Conference (GDC) collection comprises both Betacam SP and VHS recordings of the GDC conference, showcasing awards, expos, lectures, presentations, sessions, and workshops. (Jason Scott of the Internet Archive digitized these recordings, designating The Strong as the physical repository for the tapes.) Additional scope and content information is listed for each series under the “Contents List” section of this finding aid.

Dates

  • Majority of material found within 2000 - 2005
  • 1996 - 2006

Creator

Conditions Governing Use

This collection is open for research use by staff of The Strong and by users of its library and archives. Though the donor has not transferred intellectual property rights (including, but not limited to any copyright, trademark, and associated rights therein) to The Strong, he has given permission for The Strong to make copies in all media for museum, educational, and research purposes.

Extent

8 Linear Feet (9 boxes)

Abstract

The Game Developers Conference (GDC) collection contains five boxes of VHS and Betacam tapes of recordings from various years of the GDC, including keynote speeches, sessions, presentations, and awards, all of which were compiled and donated by Jason Scott of the Internet Archive.

Historical Note

The Game Developers Conference (GDC) is the largest annual gathering of professional video game developers in the world, hosting awards, expos, lectures, networking events, presentations, and other activities that focus on the business management, development, production, and importance of video games within society. Originating in 1988 as the Computer Game Developers Conference, it began with 27 designers in attendance. Following its success, the second conference attracted 125 developers, and has since grown to about 18,000 attendees as of 2008. The prefix “Computer” was dropped from the name in 1999 to reflect the growing influence of console gaming. Microsoft, Sony Computer Entertainment, and Nintendo regularly deliver presentations and keynotes at GDC as well as at E3, showcasing their upcoming games and products. Since its inception, the GDC has been an influential outlet for game developers to showcase their projects to the world.

The Archives of the 2000-2012 Game Developers Conferences are available from UBM TechWeb’s website archives page.

System of Arrangement

Series I: Awards, 1997-2006

Subseries A: Betacam SP
Subseries B: VHS

Series II: Presentations, 1996-2006

Subseries A: Betacam SP
Subseries B: VHS

Series III: Sessions, 1997-2006

Subseries A: Betacam SP
Subseries B: VHS

Custodial History

The Game Developers Conference (GDC) collection was donated to The Strong from 2014-2016 as separate shipments from Jason Scott of the Internet Archive. The materials were accessioned by The Strong under Object ID116.5112 and were received from Jason Scott in four boxes and one bin.

Processed by

Robert Ramos, September 2016
Title
Finding Aid to the Game Developers Conference (GDC) Collection, 1996-2006
Status
completed
Author
Robert Ramos
Date
10 October 2016
Description rules
dacs

Repository Details

Part of the Brian Sutton-Smith Library and Archives of Play at The Strong Repository

Contact:
The Strong
One Manhattan Square
Rochester NY 14607 USA
585.263.2700
585.423.1886 (Fax)