Video game industry
Found in 17 Collections and/or Records:
Larry Bieza coin-op and amusements history collection
The Larry Bieza coin-op and amusements history collection is a compilation of published fliers, original and photocopied reference, company memos, photographs, and other documentation relating to the history of various coin-operated game and amusement companies and their products. The bulk of the materials are from the 1930s-1980s.
Michael and Muffy Berlyn papers
The Michael and Muffy Berlyn papers contain game design documentation, notes, sketches, memos, and other materials related to video games and other creative pursuits. The bulk of the materials are dated between 1983 and 2011.
Sam Dicker papers
The Sam Dicker papers are a compilation of graphics drafts, source code, a printed manual, and other ephemera related to the Williams Electronics’ arcade game Defender.
Steve Kordek coin-op and amusements collection
The Steve Kordek coin-op and amusements collection is a compilation of fliers, brochures, hand-outs, manuals, and catalogs collected by Kordek during his six decades in the coin-operated games industry. The bulk of the materials are from 1968 through 1995.
Super Rare Games manufacturing proofs
This collection consists of game box and trading card proofs created by Super Rare Games, a video game publishing company. The materials are dated from 2019 to 2021 and include SteelBook and trading card proof prints and handwritten notes.
Tom Loughry papers
This collection consists of the papers of Tom Loughry, co-founder of Cheshire Engineering and video game designer. The materials are dated from 1978 to 1993, with the bulk of the materials between 1980 and 1985. The papers are comprised of marketing materials, source code, game reviews, administrative documents and more.
Women in Games at The Strong collection
The Women in Games at The Strong collection is a compilation of photographs, programs, audio recordings, and text transcripts of audio interviews that took place during the Women in Games: Inspire! (2018) and Women in Games: Create! (2019) events. Digital access to these materials is through The Strong's