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Video game industry

 Subject
Subject Source: Library of Congress Subject Headings

Found in 15 Collections and/or Records:

Michael and Muffy Berlyn papers

 Collection — Multiple Containers
Identifier: 119.2588
Abstract The Michael and Muffy Berlyn papers contain game design documentation, notes, sketches, memos, and other materials related to video games and other creative pursuits. The bulk of the materials are dated between 1983 and 2011.

Sam Dicker papers

 Collection — Box 1
Identifier: 118.8353
Abstract The Sam Dicker papers are a compilation of graphics drafts, source code, a printed manual, and other ephemera related to the Williams Electronics’ arcade game Defender.

Steve Kordek coin-op and amusements collection

 Collection — Box 1-13: [Steve Kordek coin-op and amusements collection]
Identifier: 116.7102
Abstract The Steve Kordek coin-op and amusements collection is a compilation of fliers, brochures, hand-outs, manuals, and catalogs collected by Kordek during his six decades in the coin-operated games industry. The bulk of the materials are from 1968 through 1995.

Super Rare Games manufacturing proofs, 2019-2021

 Collection — Box 1
Identifier: 123.791
Overview This collection consists of game box and trading card proofs created by Super Rare Games, a video game publishing company. The materials are dated from 2019 to 2021 and include SteelBook and trading card proof prints and handwritten notes.

Women in Games at The Strong collection

 Collection
Identifier: 2020.WiG
Abstract The Women in Games at The Strong collection is a compilation of photographs, programs, audio recordings, and text transcripts of audio interviews that took place during the Women in Games: Inspire! (2018) and Women in Games: Create! (2019) events. Digital access to these materials is through The Strong's Preservica - Universal Access site.