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Showing Collections: 1 - 5 of 5

Arcade flier collection

 Collection — Box: 1-14
Identifier: 2016.fliers
Scope and Content Note The Arcade flier collection at The Strong is a compilation of several hundred manufacturer-created fliers for video arcade games and pinball machines. Fliers are arranged by company, then alphabetized by game within the company folder(s). If the flier was acquired and cataloged as a single object, then the Object ID is also indicated. [Home and consumer electronic gaming trade sheets are housed within the library’s Electronic gaming trade sheet collection.] If a date is not specified on the...

Atari Coin-Op Division corporate records

 Collection
Identifier: 114.6238
Abstract The Atari Coin-Op records comprise 600 linear feet of game design documents, memos, focus group reports, market research reports, marketing materials, arcade cabinet drawings, schematics, artwork, photographs, videos, and publication material. Much of the material is oversized.

ICHEG Video Game Play Capture Project collection

 Collection
Identifier: ICHEG-VGPC
Abstract This collection contains several dozen terabytes of digital capture recorded during the IMLS-funded Video Game Capture Project at The Strong. Researchers interested in this resource should contact staff from ICHEG for contents/extent of video games available from this project.

Minnesota Educational Computing Corporation (MECC) collection

 Collection — Box: 1-9
Identifier: 2016.mecc
Abstract The Minnesota Educational Computing Corporation (MECC) collection is a compilation of materials on the development of The Oregon Trail and other MECC educational computer programs, as well as various related news articles, journals, photographs, floppy disks, VHS tapes, and more. The bulk of the materials are dated between 1973 and 1998.

Will Wright collection

 Collection — Box: 1-3
Identifier: 2013.wright.will
Abstract The Will Wright collection is a compilation of donated materials from Will Wright and documentation gathered by staff at The Strong. Within this collection are nine original game design notebooks from Wright and information on Wright’s keynote address at a 2010 gaming conference.