ICHEG Video Game Play Capture Project collection
- 2011 - 2018
Conditions Governing Access
30 Terabytes (Accessible on-site only in ICHEG Lab with staff supervision.)
While complementing a variety of preservation techniques used by ICHEG and other preservation organizations, video recording of game play helps viewers understand the nature of that game play in ways that screen capture photographs cannot. Similarly, video of games being played on original hardware captures the nature of the original games more faithfully than video of games being played on emulators.
Often, video capture is the only means for preserving game play, and fortunately it enables the preservation of game play in a wide array of electronic forms, from console and computer games to arcade games and handheld electronic devices. For example, Massively Multiplayer Online Games may not be playable once the servers that run them are shut down and the player communities disappear, and ICHEG has enjoyed success in capturing that type of game play as well.
Through video capture, ICHEG is endeavoring to ensure that even if the original artifacts themselves are no longer functional, their content will be preserved for future generations to study and enjoy.
- International Center for the History of Electronic Games (ICHEG) (Organization)
- Margaret Woodbury Strong Museum (Organization)
- The Strong (Organization)
Part of the Brian Sutton-Smith Library and Archives of Play at The Strong Repository
One Manhattan Square
Rochester NY 14607 USA