Showing Collections: 111 - 120 of 299
Gruelle family collection
The Gruelle family collection is a compilation of manuscripts, correspondence, drawings, art, photographs, personal materials, and publications from the Gruelle family. The bulk of the materials are from between 1910 and 1940, and then 1985 through 2008.
GUND, Inc. records
The GUND, Inc. records are a compilation of historic business records from GUND, Inc. The bulk of the materials are dated between 1942 and 1969, and again from 1984-1998.
Guy Welch collection
The Guy Welch collection is a compilation of materials featuring two notable American video game companies: Sierra On-Line and Microsoft. Items in this collection include correspondence, sketches, animation cels, artwork, published advertisements, magazines, corporate records, concept design documents, and more. The bulk of the materials are from between 1990 and 1998.
Harwood Short Line Railroad papers
This collection documents Charles Sr. and Elizabeth Shook's creation of an O-gauge electric train layout in their Dobb's Ferry, New York home. The materials date from 1997 to 2007. The collection consists of newspaper clippings, articles, scrapbooks, a track template, and a DVD.
Heap Folk Art Monopoly papers
The Heap Folk Art Monopoly papers accompanied the museum’s acquisition of the John O. Heap Folk Art Monopoly game board, c. 1914. These papers include photographs, copies of the game design sheet and playing rules, and deposition-related documentation. The bulk of these materials are from 1975.
Her Interactive, Inc. collection
The Her Interactive, Inc. Collection is a compilation of notes, correspondence, newspaper and magazine articles, questionnaires, release forms, press releases, VHS tapes, DVDs, and a comprehensive game design binder. The bulk of the materials are dated between 1999 and 2005.
History of the Video Game User Research Profession (1911-2014) timeline
Howard Blumenthal papers
This collection consists of program development documents for Where in the World is Carmen Sandiego?. The papers date from 1991 to 1995, with the bulk of materials dating from 1991. The papers are comprised of scripts, set blueprints, and drawings.
ICHEG Video Game Play Capture Project collection
This collection contains several dozen terabytes of digital capture recorded during the IMLS-funded Video Game Capture Project at The Strong. Researchers interested in this resource should contact staff from ICHEG for contents/extent of video games available from this project.
Indie Games collection
The Indie Games collection is an ongoing compilation of materials from independent game developers. Archival materials include development art, game builds, design documents, notes, correspondence, and more. The bulk of the collection is dated between 2003 and 2014.