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Box 2

 Container

Contains 13 Results:

“Cinematech 310, GDC Version, Not for Air,” (Betacam SP), n.d.

 File — Box: 2, Object: 1
Scope and Content Note From the Sub-Series:

The items included in this subseries are Betacam SP tapes, which contain recordings of various Game Developers Conference presentations, speeches, and talks. The tapes cover a wide range of video game development news and information, such as character development, graphics, and multiplayer development.

Dates: 1996 - 2006

“Danny Hillis: Importance of Gaming,” (Betacam SP), 2000

 File — Box: 2, Object: 2
Scope and Content Note From the Sub-Series:

The items included in this subseries are Betacam SP tapes, which contain recordings of various Game Developers Conference presentations, speeches, and talks. The tapes cover a wide range of video game development news and information, such as character development, graphics, and multiplayer development.

Dates: 1996 - 2006

“Fourth Session Graphics, 03/23/02, 3:30pm-4:30pm,” (Betacam SP), 2002

 File — Box: 2, Object: 3
Scope and Content Note From the Sub-Series:

The items included in this subseries are Betacam SP tapes, which contain recordings of various Game Developers Conference presentations, speeches, and talks. The tapes cover a wide range of video game development news and information, such as character development, graphics, and multiplayer development.

Dates: 1996 - 2006

“Friday 3-4pm 7 Mar 2003, "Dynamics for Designers," Will Wright,” (Betacam SP), 2003

 File — Box: 2, Object: 4
Scope and Content Note From the Sub-Series:

The items included in this subseries are Betacam SP tapes, which contain recordings of various Game Developers Conference presentations, speeches, and talks. The tapes cover a wide range of video game development news and information, such as character development, graphics, and multiplayer development.

Dates: 1996 - 2006

“Game Developers 2001, 03/24/01, J2/J3 5:30-6:30, Design Patterns for Massively Multiplayer Environments,” (Betacam SP), 2001

 File — Box: 2, Object: 5
Scope and Content Note From the Sub-Series:

The items included in this subseries are Betacam SP tapes, which contain recordings of various Game Developers Conference presentations, speeches, and talks. The tapes cover a wide range of video game development news and information, such as character development, graphics, and multiplayer development.

Dates: 1996 - 2006

“GDC 03/21/01 J2/3 Guidelines for Developing Successful Games, 10:30-11:30am,” (Betacam SP), 2001

 File — Box: 2, Object: 6
Scope and Content Note From the Sub-Series:

The items included in this subseries are Betacam SP tapes, which contain recordings of various Game Developers Conference presentations, speeches, and talks. The tapes cover a wide range of video game development news and information, such as character development, graphics, and multiplayer development.

Dates: 1996 - 2006

“GDC 2001 3/22/01 "The Basics of Team AI" Rm J213,” (Betacam SP), 2001

 File — Box: 2, Object: 7
Scope and Content Note From the Sub-Series:

The items included in this subseries are Betacam SP tapes, which contain recordings of various Game Developers Conference presentations, speeches, and talks. The tapes cover a wide range of video game development news and information, such as character development, graphics, and multiplayer development.

Dates: 1996 - 2006

“GDC 2001 3/24/01 - 4-5pm - "BSP Collision Detection as Used in MDK2 and Neverwinter Nights," Stan Melay,” (Betacam SP), 2001

 File — Box: 2, Object: 8
Scope and Content Note From the Sub-Series:

The items included in this subseries are Betacam SP tapes, which contain recordings of various Game Developers Conference presentations, speeches, and talks. The tapes cover a wide range of video game development news and information, such as character development, graphics, and multiplayer development.

Dates: 1996 - 2006

“GDC 2001 3/24/01 Saturday 2:30-3:30pm "Programs, Emotions, and Common Sense," Marvin Hinsky,” (Betacam SP), 2001

 File — Box: 2, Object: 9
Scope and Content Note From the Sub-Series:

The items included in this subseries are Betacam SP tapes, which contain recordings of various Game Developers Conference presentations, speeches, and talks. The tapes cover a wide range of video game development news and information, such as character development, graphics, and multiplayer development.

Dates: 1996 - 2006

“GDC 2006 Keynote,” (Betacam SP), 2006

 File — Box: 2, Object: 10
Scope and Content Note From the Sub-Series:

The items included in this subseries are Betacam SP tapes, which contain recordings of various Game Developers Conference presentations, speeches, and talks. The tapes cover a wide range of video game development news and information, such as character development, graphics, and multiplayer development.

Dates: 1996 - 2006