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Computer games -- Design

 Subject
Subject Source: Library of Congress Subject Headings

Found in 11 Collections and/or Records:

Age of Empires collection

 Collection — Multiple Containers
Identifier: 2023.aoe
Abstract The Age of Empires collection contains two sketchbooks with loose drawings inserted, as well as digital artwork used in the development of Ensemble Studios’ Age of Empires. The original materials are undated but are likely from 1996-1997.

Bruce C. Shelley papers

 Collection — Box 1-3: [_Bruce Shelley papers]
Identifier: 116.5468
Overview The Bruce C. Shelley papers are a compilation of game rules, correspondence, strategy guide notes, design documents, and more, relating to Shelley’s career in both the board and video games industries. The bulk of the materials are dated between 1982 and 2000.

Dan Bunten (Dani Bunten Berry) papers

 Collection — Multiple Containers
Identifier: 2013.bunten
Abstract The Dan Bunten (Dani Bunten Berry) papers are a compilation of correspondence, notes, game design concepts, game code output, photographs, publicity, and digital material created by or pertaining to Dan Bunten (later known as Dani Bunten Berry or Danielle Paula Berry). The bulk of the materials are from between 1983 and 1995.

Guy Welch collection

 Collection — Multiple Containers
Identifier: 2013.welch
Abstract The Guy Welch collection is a compilation of materials featuring two notable American video game companies: Sierra On-Line and Microsoft. Items in this collection include correspondence, sketches, animation cels, artwork, published advertisements, magazines, corporate records, concept design documents, and more. The bulk of the materials are from between 1990 and 1998.

Her Interactive, Inc. collection

 Collection — Box 1-6: [Her Interactive, Inc. collection]
Identifier: 113.2102
Abstract The Her Interactive, Inc. Collection is a compilation of notes, correspondence, newspaper and magazine articles, questionnaires, release forms, press releases, VHS tapes, DVDs, and a comprehensive game design binder. The bulk of the materials are dated between 1999 and 2005.

Joshua Marks papers

 Collection — Box 1-5: [Joshua Marks papers]
Identifier: 121.285
Abstract The Joshua Marks papers are a compilation of documentation relating to Marks’ roles at The Learning Company and Electronic Arts. Materials include notes, memos, reports, newsletters, project development documentation, market research materials, and more. The materials are dated between 1984 and 1997.

Ken and Roberta Williams’ Sierra On-Line collection

 Collection — Box 1-4: [Ken and Roberta Williams' Sierra On-Line collection]
Identifier: 111.4936
Abstract Ken and Roberta Williams’ Sierra On-Line collection is a compilation of corporate records, publicity, financial reports, game catalogs, newsletters, magazines, published books, and other materials from Sierra On-Line. Additionally, the materials on loan to The Strong supplement this collection with original script ideas, notes, planning information, sketches, and other game design-related papers.

Mark Day papers

 Collection — Box 1-2: [Mark Day papers]
Identifier: 115.430
Abstract The Mark Day papers are a compilation of game designs, planning materials, drawings, and video game magazines. The bulk of the materials in this collection are dated from 1995.

Minnesota Educational Computing Corporation (MECC) collection

 Collection — Box 1-9: [MECC collection]
Identifier: 2016.mecc
Abstract The Minnesota Educational Computing Corporation (MECC) collection is a compilation of materials on the development of The Oregon Trail and other MECC educational computer programs, as well as various related news articles, journals, photographs, floppy disks, VHS tapes, and more. The bulk of the materials are dated between 1973 and 1998.

Tom Sloper papers

 Collection
Identifier: 121.5953
Overview This collection documents Tom Sloper’s role in the toy and videogame industry, specifically his consultant work and expertise in Mah-Jongg games. The bulk of materials are dated from 1983-2000.