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Computer games

 Subject
Subject Source: Library of Congress Subject Headings

Found in 27 Collections and/or Records:

Jane Jensen papers

 Collection — Multiple Containers
Identifier: 119.4188
Abstract

The Jane Jensen papers are a collection of game design bibles, scripts, and other documentation on games written and designed by Jensen. The majority of the materials are from 2012.

Dates: 1995 - 2012; Majority of material found in 2012

Jesyca Durchin ephemera

 File — Box Individual Manuscripts
Identifier: 118.10787
Abstract

These materials were received from Jesyca Durchin along with a donation of Barbie CD-ROM computer games and additional computer games. This file contains 2 marketing fliers for Digital Dollhouse, an image of a news article about Barbie CD-ROM games, a press release about Barbie CD-ROM games, and a Family Circus comic strip clipping about Barbie CD-ROM games.

Dates: c. 1998-2008

Jordan Mechner papers

 Collection — Multiple Containers
Identifier: 114.1911
Abstract

The Jordan Mechner papers are a compilation of game design documentation, notes, reference material, drawings, film, video, photographs, source code, business records, legal documents, correspondence, and marketing materials created and retained by Jordan Mechner during his career in the video game industry. The bulk of the materials are dated between 1984 and 1999.

Dates: 1913 - 2016; Majority of material found within 1984 - 1999

Joshua Marks papers

 Collection — Box 1-5: [Barcode: Joshua Marks papers]
Identifier: 121.285
Abstract

The Joshua Marks papers are a compilation of documentation relating to Marks’ roles at The Learning Company and Electronic Arts. Materials include notes, memos, reports, newsletters, project development documentation, market research materials, and more. The materials are dated between 1984 and 1997.

Dates: 1984 - 1997

Ken and Roberta Williams’ Sierra On-Line collection

 Collection — Box 1-4: [Barcode: Ken and Roberta Williams' Sierra On-Line collection]
Identifier: 111.4936
Abstract

Ken and Roberta Williams’ Sierra On-Line collection is a compilation of corporate records, publicity, financial reports, game catalogs, newsletters, magazines, published books, and other materials from Sierra On-Line. Additionally, the materials on loan to The Strong supplement this collection with original script ideas, notes, planning information, sketches, and other game design-related papers.

Dates: 1979 - 1999; Majority of material found within 1988 - 1995

Living Books collection

 Collection — Box 1-14: [Barcode: Living Books collection]
Identifier: 116.246
Abstract

The Living Books collection is a compilation of corporate records, financial documents, product development documentation, marketing materials, publicity clippings, reference materials, and more. The bulk of the materials are dated between 1993 and 1997.

Dates: 1987-2004 ; Majority of material found in 1993-1997

Mark Day papers

 Collection — Box 1-2: [Barcode: Mark Day papers]
Identifier: 115.430
Abstract

The Mark Day papers are a compilation of game designs, planning materials, drawings, and video game magazines. The bulk of the materials in this collection are dated from 1995.

Dates: 1994 - 2000; Majority of material found in 1995

Michael and Muffy Berlyn papers

 Collection — Multiple Containers
Identifier: 119.2588
Abstract

The Michael and Muffy Berlyn papers contain game design documentation, notes, sketches, memos, and other materials related to video games and other creative pursuits. The bulk of the materials are dated between 1983 and 2011.

Dates: 1978 - 2015; Majority of material found within 1983 - 2011

Michael Newman journal articles collection

 Collection — digital collection: [Barcode: Michael Newman journal articles collection (digital)]
Identifier: 2014.newman
Scope and Content Note This collection of 431 journal/magazine/newspapers articles on early video games, the home video game market crash of 1983, home video game companies, and other related topics was shared with staff at The Strong by Michael Newman in 2014. Advertisements and some photocopied book chapters are also included in this resource. Of note is the hard-to-find text from Video Games and Human Development: A Research Agenda for the '80s - Papers and Proceedings of a...
Dates: 1971 - 2012

Minnesota Educational Computing Corporation (MECC) collection

 Collection — Box 1-9: [Barcode: MECC collection]
Identifier: 2016.mecc
Abstract

The Minnesota Educational Computing Corporation (MECC) collection is a compilation of materials on the development of The Oregon Trail and other MECC educational computer programs, as well as various related news articles, journals, photographs, floppy disks, VHS tapes, and more. The bulk of the materials are dated between 1973 and 1998.

Dates: Majority of material found within 1973 - 1998; 1967 - 2015