Computer adventure games
Found in 19 Collections and/or Records:
Joshua Marks papers
The Joshua Marks papers are a compilation of documentation relating to Marks’ roles at The Learning Company and Electronic Arts. Materials include notes, memos, reports, newsletters, project development documentation, market research materials, and more. The materials are dated between 1984 and 1997.
Ken and Roberta Williams’ Sierra On-Line collection
Ken and Roberta Williams’ Sierra On-Line collection is a compilation of corporate records, publicity, financial reports, game catalogs, newsletters, magazines, published books, and other materials from Sierra On-Line. Additionally, the materials on loan to The Strong supplement this collection with original script ideas, notes, planning information, sketches, and other game design-related papers.
Mark Day papers
The Mark Day papers are a compilation of game designs, planning materials, drawings, and video game magazines. The bulk of the materials in this collection are dated from 1995.
Michael and Muffy Berlyn papers
The Michael and Muffy Berlyn papers contain game design documentation, notes, sketches, memos, and other materials related to video games and other creative pursuits. The bulk of the materials are dated between 1983 and 2011.
Paul Reiche III papers
The Paul Reiche III papers are a compilation of game design concepts and related documentation for both tabletop role-playing games and video games. The bulk of the materials are dated between 1983 and 1996, though some materials are undated.
Penguin Software collection
The Penguin Software collection is a compilation of game design documentation, correspondence, text drafts, publications, computer code printouts, and floppy disks created or used by Mark Pelczarski of Penguin Software (later Polarware). The bulk of the materials are dated between 1982 and 1986.
Robert A. (“Bob”) Bates papers
The Robert A. (“Bob”) Bates papers contain records from Challenge, Inc., Legend Entertainment, and professional consulting work done by Bates; these files include game development documentation, marketing materials, notes, memos, sketches, floppy disks, and more. The bulk of the materials are dated between 1986 and 1994.
Scott Adams papers
The Scott Adams papers are a compilation of printed source code, notes, correspondence, publicity materials, and personal papers relating to Scott Adams or his software company, Adventure International. The bulk of the materials are from 1978-1987.