Programming
Found in 6 Collections and/or Records:
Atari Coin-Op Division corporate records
The Atari Coin-Op records comprise 600 linear feet of game design documents, memos, focus group reports, market research reports, marketing materials, arcade cabinet drawings, schematics, artwork, photographs, videos, and publication material. Much of the material is oversized.
Carol Shaw papers
The Carol Shaw papers are a compilation of game design documentation, notes, sketches, source code printouts, advertisements, and other ephemera relating to the career of video game designer Carol Shaw. The bulk of the materials are dated between 1978 and 1984.
Cort and Barbara Allen Atari packaging design collection
This collection consists of 240 folders containing drawings, photographs, proofs, preliminary package mockups, drafts of manual scripts, unused packaging, and other internal documents used in the design and production of Atari’s packaging and manuals for home console video games, computer games, game consoles, and handheld games. The bulk of the materials are dated between 1977 and 1983.
Gene Buckle papers
This collection documents Gene Buckle's career in programming, particularly his work related to simulation games. The papers date from 1981 to 2000. The materials are comprised of conference materials, employment documents, game development documents, notes, reference manuals, and source code.
Joyce A. Weisbecker papers
The Joyce A. Weisbecker papers contain documentation related to her contract programming work for RCA in 1976-1977.
Tom Loughry papers
This collection consists of the papers of Tom Loughry, co-founder of Cheshire Engineering and video game designer. The materials are dated from 1978 to 1993, with the bulk of the materials between 1980 and 1985. The papers are comprised of marketing materials, source code, game reviews, administrative documents and more.