Sony PlayStation video games
Subject Source: Library of Congress Subject Headings
Found in 6 Collections and/or Records:
Collection — digital collection: [David Jaffe papers]
Abstract The David Jaffe papers are a digital collection of two games developed by game industry veteran David Jaffe. Files relate to two cancelled projects: “Dark Guns” for Sony PlayStation (1997-1999) and “VBL” for PlayStation 4 (2017-2018).
Collection — Multiple Containers
Abstract The Insomniac Games records are a compilation of game design documentation, including notes, descriptions, drawings, and more, for various games created by Insomniac Games. The materials are dated between 1998 and 2005.
Collection — Box 1-2: [Mark Day papers]
Abstract The Mark Day papers are a compilation of game designs, planning materials, drawings, and video game magazines. The bulk of the materials in this collection are dated from 1995.
Collection — Box 1-2: [PlayStation game design papers]
Abstract The PlayStation game design papers contain design documentation, game scripts, and game demo discs previously owned by the PlayStation Museum. The materials span from 1995 to 2003, with the bulk of the items dated between 1995 and 1997.
Item — Box Individual Manuscripts
Overview These pages and disks form the PlayStation One SCEA SourceBook, a style guide for use by Sony Computer Entertainment America-licensed developers and publishers in creating tools and games for PlayStation. This kit covers proposals, game design and development guidelines, packaging design standards, submission, and manufacturing of games for PlayStation. Two 3.5" floppy disks, containing templates, fonts, and spine artwork guidelines, have been imaged and are available to on-site researchers.
Item — digital archival collection
Abstract This resource is a digital set of source code for a cancelled Tomb Raider game for PlayStation Portable (PSP). Also included with these files is a folder called "ArtBase.zip," which is the original code, along with an .EXE of a homebrew tool to view some of the art files. These materials are accessible on-site at The Strong and cannot be shared remotely.