Sony PlayStation video games
Found in 7 Collections and/or Records:
David Jaffe papers
The David Jaffe papers are a digital collection of two games developed by game industry veteran David Jaffe. Files relate to two cancelled projects: “Dark Guns” for Sony PlayStation (1997-1999) and “VBL” for PlayStation 4 (2017-2018).
Gene Buckle papers
This collection documents Gene Buckle's career in programming, particularly his work related to simulation games. The papers date from 1981 to 2000. The materials are comprised of conference materials, employment documents, game development documents, notes, reference manuals, and source code.
Insomniac Games records
The Insomniac Games records are a compilation of game design documentation, including notes, descriptions, drawings, and more, for various games created by Insomniac Games. The materials are dated between 1998 and 2005.
Mark Day papers
The Mark Day papers are a compilation of game designs, planning materials, drawings, and video game magazines. The bulk of the materials in this collection are dated from 1995.
PlayStation game design papers
The PlayStation game design papers contain design documentation, game scripts, and game demo discs previously owned by the PlayStation Museum. The materials span from 1995 to 2003, with the bulk of the items dated between 1995 and 1997.
PlayStation SCEA SourceBook
Tomb Raider: Anniversary source code for PlayStation Portable (PSP)
This resource is a digital set of source code for a cancelled Tomb Raider game for PlayStation Portable (PSP). Also included with these files is a folder called "ArtBase.zip," which is the original code, along with an .EXE of a homebrew tool to view some of the art files. These materials are accessible on-site at The Strong and cannot be shared remotely.