Electronic games industry
Found in 17 Collections and/or Records:
Leonard Herman press kit and marketing collection
The Leonard Herman press kit and marketing collection includes six CDs containing digitized press kit materials for various paper and electronic gaming companies from 1981-2003.
Michael and Muffy Berlyn papers
The Michael and Muffy Berlyn papers contain game design documentation, notes, sketches, memos, and other materials related to video games and other creative pursuits. The bulk of the materials are dated between 1983 and 2011.
Michael Newman journal articles collection
Penguin Software collection
The Penguin Software collection is a compilation of game design documentation, correspondence, text drafts, publications, computer code printouts, and floppy disks created or used by Mark Pelczarski of Penguin Software (later Polarware). The bulk of the materials are dated between 1982 and 1986.
Steve Kordek coin-op and amusements collection
The Steve Kordek coin-op and amusements collection is a compilation of fliers, brochures, hand-outs, manuals, and catalogs collected by Kordek during his six decades in the coin-operated games industry. The bulk of the materials are from 1968 through 1995.
Williams pinball playfield design collection
The Williams pinball playfield design collection contains more than 200 large hand-drawn playfield sketches, as well as mechanical insert drawings and cabinet artwork. Digital images of playfields and insert drawings are also included. The materials range in date from 1946 through 2015, with the bulk of the materials from 1946-1975.
Women in Games at The Strong collection
The Women in Games at The Strong collection is a compilation of photographs, programs, audio recordings, and text transcripts of audio interviews that took place during the Women in Games: Inspire! (2018) and Women in Games: Create! (2019) events. Digital access to these materials is through The Strong's