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Simulation games

 Subject
Subject Source: Library of Congress Subject Headings

Found in 22 Collections and/or Records:

Larry Bieza coin-op and amusements history collection

 Collection — Multiple Containers
Identifier: 119.6425
Abstract The Larry Bieza coin-op and amusements history collection is a compilation of published fliers, original and photocopied reference, company memos, photographs, and other documentation relating to the history of various coin-operated game and amusement companies and their products. The bulk of the materials are from the 1930s-1980s.

Paul Reiche III papers

 Collection — Multiple Containers
Identifier: 118.2627
Abstract The Paul Reiche III papers are a compilation of game design concepts and related documentation for both tabletop role-playing games and video games. The bulk of the materials are dated between 1983 and 1996, though some materials are undated.

Penguin Software collection

 Collection — Box 1-2: [Penguin Software collection]
Identifier: 114.52
Overview The Penguin Software collection is a compilation of game design documentation, correspondence, text drafts, publications, computer code printouts, and floppy disks created or used by Mark Pelczarski of Penguin Software (later Polarware). The bulk of the materials are dated between 1982 and 1986.

Play Generated Map and Document Archive (PlaGMaDA) papers

 Collection — Multiple Containers
Identifier: 114.894
Abstract The Play Generated Map and Document Archive (PlaGMaDA) papers are a compilation of hand-drawn maps, sketches, notes, reference materials, and other documentation generated by numerous players of assorted role-playing games. Dated materials are primarily from the 1980s through 2000.

Raytheon Strategic Model report collection

 Collection — digital collection: [Raytheon Strategic Model report collection (digital)]
Identifier: 2014.rayth
Abstract This collection contains digital scans of 5 bound volumes published by Raytheon in 1961 and 1962. The volumes reference a "Strategic Model Simulation of Wars, Weapons, and Arms Controls." These are scanned reference copies for research use only.

Robert A. (“Bob”) Bates papers

 Collection — Box 1-16
Identifier: 121.1759
Abstract The Robert A. (“Bob”) Bates papers contain records from Challenge, Inc., Legend Entertainment, and professional consulting work done by Bates; these files include game development documentation, marketing materials, notes, memos, sketches, floppy disks, and more. The bulk of the materials are dated between 1986 and 1994.

Sumerian Game collection

 Collection — Multiple Containers
Identifier: 116.sumer
Abstract The Sumerian Game collection contains three teletype printouts from the Sumerian Game (also called Sumer), one of the first educational computer games, along with photographic slides and a research report filed to the Office of Education at the U.S. Department of Health, Education, and Welfare. The dated materials are from 1962-1967, though some items are undated. Scans of the slides were created...

Terrell Touchstone Sim floppy disks

 File
Identifier: 120.4516
Abstract Two 3.5" floppy disks of Maxis prototypes, SimEnvironment (c. 1992) and SimRefinery (c. 1993).

The Grant Rules for Mid-Eighteenth Century Warfare manuscript

 File — Box Individual Manuscripts
Identifier: 117.7827
Abstract This typed manuscript was created by wargamer Charles Grant, likely in the 1960s. As the front of this document states, "The primary object of the Grant Rules for Mid-Eighteenth Century type wargames is to ensure that the players have a fast, realistic, and enjoyable game."

Tom Hogeman Dungeons & Dragons collection

 File — Box Individual Manuscripts
Identifier: 117.3744
Abstract The Tom Hogeman Dungeons & Dragons collection contains hand-drawn maps and character sheets generated during gameplay of Dungeons & Dragons by Tom Hogeman [likely during the 1980s]. Also part of this folder are reference materials for the game.