Games -- Software
Subject
Subject Source: Library of Congress Subject Headings
Found in 12 Collections and/or Records:
Brøderbund Software, Inc. collection
Collection — Box 1-14: [Brøderbund Software, Inc. collection]
Identifier: 114.892
Abstract
The Brøderbund Software, Inc. collection is a compilation of Brøderbund business records and information on the Software Publishers Association (SPA). The majority of the materials are dated between 1980 and 1998.
Brian Fargo papers
Collection — Multiple Containers
Identifier: 116.4504
Abstract
The Brian Fargo papers are a compilation of personal notes, corporate records, and game design documentation from Fargo’s time at Boone and Interplay. The bulk of the materials are dated between 1983 and 2000.
Douglas A. Whatley papers
Collection — Box 1-4: [Douglas A. Whatley papers]
Identifier: 120.4512
Abstract
The Douglas A. Whatley papers contain physical and digital documentation relating to the career of Doug Whatley. Materials span the years 1989 through 2004.
Joel Billings’ Strategic Simulations, Inc. (SSI) papers
Collection — Box 1-3: [Joel Billings' Strategic Simulations, Inc. (SSI) papers]
Identifier: 112.1517
Abstract
Joel Billings’ Strategic Simulations, Inc. (SSI) papers are a compilation of corporate records from Strategic Simulations, Inc. (SSI). The bulk of the materials are dated between 1979 and 1996.
John Burgeson papers
Collection — Multiple Containers
Identifier: 112.7212
Abstract
The John Burgeson papers are a compilation of computer printouts of game simulations, notes, correspondence, and an essay related to Burgeson’s baseball-simulation game, “BBC Program.” The bulk of the materials are from between late 1960 and 1963. Digital files are also part of this collection.
Jordan Mechner papers
Collection — Multiple Containers
Identifier: 114.1911
Abstract
The Jordan Mechner papers are a compilation of game design documentation, notes, reference material, drawings, film, video, photographs, source code, business records, legal documents, correspondence, and marketing materials created and retained by Jordan Mechner during his career in the video game industry. The bulk of the materials are dated between 1984 and 1999.
Joshua Marks papers
Collection — Box 1-5: [Joshua Marks papers]
Identifier: 121.285
Abstract
The Joshua Marks papers are a compilation of documentation relating to Marks’ roles at The Learning Company and Electronic Arts. Materials include notes, memos, reports, newsletters, project development documentation, market research materials, and more. The materials are dated between 1984 and 1997.
Leonard Herman press kit and marketing collection
Collection — Multiple Containers
Identifier: 113.2963
Abstract
The Leonard Herman press kit and marketing collection includes six CDs containing digitized press kit materials for various paper and electronic gaming companies from 1981-2003.
Living Books collection
Collection — Box 1-14: [Living Books collection]
Identifier: 116.246
Abstract
The Living Books collection is a compilation of corporate records, financial documents, product development documentation, marketing materials, publicity clippings, reference materials, and more. The bulk of the materials are dated between 1993 and 1997.
Penguin Software collection
Collection — Box 1-2: [Penguin Software collection]
Identifier: 114.52
Overview
The Penguin Software collection is a compilation of game design documentation, correspondence, text drafts, publications, computer code printouts, and floppy disks created or used by Mark Pelczarski of Penguin Software (later Polarware). The bulk of the materials are dated between 1982 and 1986.