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Video game designers

 Subject
Subject Source: Library of Congress Subject Headings

Found in 3 Collections and/or Records:

Gene Buckle papers

 Collection — Multiple Containers
Identifier: 2021.buckle
Abstract

This collection documents Gene Buckle's career in programming, particularly his work related to simulation games. The papers date from 1981 to 2000. The materials are comprised of conference materials, employment documents, game development documents, notes, reference manuals, and source code.

Dates: 1981-2000

Studio Gigante records

 Collection — Box 1
Identifier: 122.1282
Abstract The Studio Gigante records document game development and conceptualization for fighting games released by Studio Gigante, including Tao Feng: Fist of the Lotus (2003), as well as unpublished games including "Tao Feng 2", "Fight Club", and "People Fighter." The records consist of correspondence, design documents, development milestones, graphic materials, notes, proposals, scripts, and more. The materials date from 2000 to...
Dates: 2000-2005

Tom Loughry papers

 Collection — Box 1-7
Identifier: 123.4023
Abstract

This collection consists of the papers of Tom Loughry, co-founder of Cheshire Engineering and video game designer. The materials are dated from 1978 to 1993, with the bulk of the materials between 1980 and 1985. The papers are comprised of marketing materials, source code, game reviews, administrative documents and more.

Dates: 1978-1993; Majority of material found within 1980-1985