Showing Collections: 11 - 20 of 76
Atari design concept sketches
The Atari design concept sketches are a compilation of drawings created by various employees of Atari, Inc. and later Atari Games Corporation. The bulk of the materials are dated 1973, 1985, and 1987.
Bally-Midway-Williams records
Ben Gonyo Gamers collection
Bruce C. Shelley papers
The Bruce C. Shelley papers are a compilation of game rules, correspondence, strategy guide notes, design documents, and more, relating to Shelley’s career in both the board and video games industries. The bulk of the materials are dated between 1982 and 2000.
Buck Rogers: Planet of Zoom source code printout
This is a source code printout for the Sega arcade game Buck Rogers: Planet of Zoom, ported for the Atari 2600, c. 1983.
Carol Kantor papers
The Carol Kantor papers are a compilation of published materials and ephemera related to Kantor’s career at Atari and Business Builders. The bulk of the materials are from between 1977 and 1983
Carol Shaw papers
The Carol Shaw papers are a compilation of game design documentation, notes, sketches, source code printouts, advertisements, and other ephemera relating to the career of video game designer Carol Shaw. The bulk of the materials are dated between 1978 and 1984.
Castlevania III: Dracula's Curse game design documentation
Faxed copy of original documentation from Konami Game Development department for Castlevania III: Dracula's Curse for Nintendo Entertainment System and SHCV 8 x 7 V PCBback. This file includes a letter from Jeremy Blaustein at Konami to John [unidentified last name]. The faxed pages are dated 1995, though the game was first published in 1989. Much of the text is in Japanese with some annotations in English.
Chris Kohler papers
This compilation of fanzine materials exhibit Chris Kohler’s role in video game culture as well as provide a unique and unfiltered view of video games, the gaming industry, and culture from a community of players passionate about video games. The bulk of the materials are dated between 1994 and 1998.
Christy Marx papers
The Christy Marx papers compile the breadth of Marx’s authorship and design across many genres, including video games, books, comics, and both live action and animated television shows. The bulk of the materials are dated between 1994 and 2002.