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Showing Collections: 1 - 8 of 8

David Jaffe papers

 Collection — Container: digital collection
Identifier: 118.10879
Abstract

The David Jaffe papers are a digital collection of two games developed by game industry veteran David Jaffe. Files relate to two cancelled projects: “Dark Guns” for Sony PlayStation (1997-1999) and “VBL” for PlayStation 4 (2017-2018).

Dates: Majority of material found within 1997 - 1999; Majority of material found within 2017 - 2018

Gene Buckle papers

 Collection — Multiple Containers
Identifier: 2021.buckle
Abstract

This collection documents Gene Buckle's career in programming, particularly his work related to simulation games. The papers date from 1981 to 2000. The materials are comprised of conference materials, employment documents, game development documents, notes, reference manuals, and source code.

Dates: 1981-2000

Insomniac Games records

 Collection — Multiple Containers
Identifier: 119.6337
Abstract

The Insomniac Games records are a compilation of game design documentation, including notes, descriptions, drawings, and more, for various games created by Insomniac Games. The materials are dated between 1998 and 2005.

Dates: 1998 - 2005

Mark Day papers

 Collection — Box: 1-2
Identifier: 115.430
Abstract

The Mark Day papers are a compilation of game designs, planning materials, drawings, and video game magazines. The bulk of the materials in this collection are dated from 1995.

Dates: 1994 - 2000; Majority of material found in 1995

PlayStation game design papers

 Collection — Box: 1-2
Identifier: 113.5969
Abstract

The PlayStation game design papers contain design documentation, game scripts, and game demo discs previously owned by the PlayStation Museum. The materials span from 1995 to 2003, with the bulk of the items dated between 1995 and 1997.

Dates: 1995 - 2003; Majority of material found within 1995 - 1997

PlayStation SCEA SourceBook

 Item — Box: Individual Manuscripts
Identifier: 118.1830
Abstract These pages and disks form the PlayStation One SCEA SourceBook, a style guide for use by Sony Computer Entertainment America-licensed developers and publishers in creating tools and games for PlayStation. This kit covers proposals, game design and development guidelines, packaging design standards, submission, and manufacturing of games for PlayStation. Two 3.5" floppy disks, containing templates, fonts, and spine artwork guidelines, have been imaged and are available to on-site...
Dates: 1996

Point of View Productions records

 Collection
Identifier: 123.795
Abstract

The Point of View records document the development of games including Ready 2 Rumble Boxing, Black Dawn, Criticom, Garfield: Caught in the Act, Golden Nugget, and other unreleased projects. The records consist of notes, design documents, tables, correspondence, 47 CD-ROMs, and a data storage tape. The CD-ROMs contain source assets and other files. The records date from 1996 to 2000 and are housed in one half-size record carton.

Dates: 1996-2000

Tomb Raider: Anniversary source code for PlayStation Portable (PSP)

 Item — Container: digital archival collection
Identifier: 120.4239
Abstract

This resource is a digital set of source code for a cancelled Tomb Raider game for PlayStation Portable (PSP). Also included with these files is a folder called "ArtBase.zip," which is the original code, along with an .EXE of a homebrew tool to view some of the art files. These materials are accessible on-site at The Strong and cannot be shared remotely.

Dates: 2006

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  • Subject: Sony PlayStation video games X

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Subject
Game design and development 5
Sony video games 5
PlayStation (Video game console) 3
Video games 3
Source code (Computer science) 2
Video games -- Specimens 2
1Xtreme (Video game) 1
Andretti Racing 1
Atari Games 1
Authorship -- Style manuals 1
Bio F.R.E.A.K.S. (Video game) 1
Black Dawn (Video game) 1
Blasto (Video game) 1
Computer adventure games 1
Computer games 1
Computer games -- Design 1
Computer simulation 1
Criticom (Video game) 1
Dark Guns (Video game) 1
Garfield: Caught in the Act (Video game) 1
Ghost Rider (Video game) 1
Girl with a Stick (Video game) 1
Golden Nugget (Video game) 1
Interplay Sports Baseball 2000 1
Jet Moto (Video game) 1
Knock Out Kings 1
Monster Knight (Video game) 1
Nintendo 64 (Video game console) 1
Nintendo video games 1
Pac-Man World (Video game) 1
Paperboy (Video game) 1
PlayStation Portable (Handheld game console) 1
Programming 1
Ratchet & Clank (Video game series) 1
Ratchet & Clank: Going Commando (Video game) 1
Ratchet & Clank: Up Your Arsenal (Video game) 1
Raw Pursuit (Video game) 1
Ready 2 Rumble Boxing (Video game) 1
Resistance: Fall of Man (Video game) 1
Sega Genesis video games 1
Sega Saturn video games 1
Silverheart (Video game) 1
Simulation games 1
Sports Car GT (Video game) 1
Spyro (Video game series) 1
Spyro 2: Ripto’s Rage! (Video game) 1
Spyro 3: Year of the Dragon (Video game) 1
Steel Reign (Video game) 1
The Last Days of Planet Earth (Video game) 1
Tomb Raider: Anniversary 1
Torc (Video game) 1
Tornado Ball (Video game) 1
VBL (Video game) 1
Video game designers 1
Video games -- Design 1
Video games -- Development 1
Video games industry 1
Wing Commander (Video game) 1