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Showing Collections: 1 - 10 of 12

Atari Coin-Op Division corporate records

 Collection
Identifier: 114.6238
Abstract The Atari Coin-Op records comprise 600 linear feet of game design documents, memos, focus group reports, market research reports, marketing materials, arcade cabinet drawings, schematics, artwork, photographs, videos, and publication material. Much of the material is oversized.

Bill Budge collection

 Collection — Box: 1
Identifier: 113.2210
Abstract This is a compilation of published computer manuals and printouts of early programs created by Bill Budge. The materials are from 1971 through 1985.

Carol Shaw papers

 Collection — Multiple Containers
Identifier: 2017.shaw
Abstract The Carol Shaw papers are a compilation of game design documentation, notes, sketches, source code printouts, advertisements, and other ephemera relating to the career of video game designer Carol Shaw. The bulk of the materials are dated between 1978 and 1984.

Cort and Barbara Allen Atari packaging design collection

 Collection — Multiple Containers
Identifier: 115.4168
Abstract This collection consists of 240 folders containing drawings, photographs, proofs, preliminary package mockups, drafts of manual scripts, unused packaging, and other internal documents used in the design and production of Atari’s packaging and manuals for home console video games, computer games, game consoles, and handheld games. The bulk of the materials are dated between 1977 and 1983.

David Shepperd papers

 Collection — Multiple Containers
Identifier: 118.10908
Overview The David Sheppard papers include an Altair 8000 manual and schematics, instruction manuals, circuit schematics, handwritten computer coding notes, source code print out, and paper tape. The bulk of the materials are from 1974-1976.

Gene Buckle papers

 Collection — Multiple Containers
Identifier: 2021.buckle
Overview

This collection documents Gene Buckle's career in programming, particularly his work related to simulation games. The papers date from 1981 to 2000. The materials are comprised of conference materials, employment documents, game development documents, notes, reference manuals, and source code.

John Burgeson papers

 Collection — Multiple Containers
Identifier: 112.7212
Abstract The John Burgeson papers are a compilation of computer printouts of game simulations, notes, correspondence, and an essay related to Burgeson’s baseball-simulation game, “BBC Program.” The bulk of the materials are from between late 1960 and 1963. Digital files are also part of this collection.

Joyce A. Weisbecker papers

 Collection — Box: 1
Identifier: 121.1207a
Abstract The Joyce A. Weisbecker papers contain documentation related to her contract programming work for RCA in 1976-1977.

Lucia Grossberger Morales papers

 Collection — Box: 1-2
Identifier: 116.2576
Abstract This collection contains software, publications, and original artwork created by Lucia Grossberger Morales on the Apple II computer using her programs The Designer’s Tool Kit and SpaceLace. The bulk of the materials are dated between 1982 and 1988.

Nüfekop records

 Collection — digital: I-VIII
Identifier: 123.2471
Overview This digital collection consists of game screenshots, advertisements, game manuals, digital games, and more, created by Oregon based game developer Nüfekop. The materials are dated between about 1980 to 2010 with the bulk of materials between 1980 and 1983. The company developed games for the VIC-20 and Commodore 64. Some of the games represented in the collection are Krazy Kong, Defender on Tri, Anti-Matter Spatter, and more.