Showing Collections: 11 - 20 of 64
Buck Rogers: Planet of Zoom source code printout
This is a source code printout for the Sega arcade game Buck Rogers: Planet of Zoom, ported for the Atari 2600, c. 1983.
Carol Shaw papers
The Carol Shaw papers are a compilation of game design documentation, notes, sketches, source code printouts, advertisements, and other ephemera relating to the career of video game designer Carol Shaw. The bulk of the materials are dated between 1978 and 1984.
Caution Signs (game) proof sheets
This collection contains a set of printing proofs for the party game, Caution Signs. The materials are dated 2023 and include proof sheets for the game rules, packaging graphics, game components, and score sheets.
Charles Phillips papers
The collection documents Charles Phillips's career as a toy and game designer. The majority of the collection is undated, the remainder of the papers date from 1979 to 2019 with the bulk dating from 1981 to 1998. The materials consist of game design documents, game rules, game board drafts, game component and packaging proofs, correspondence, photographs, drawings, and reference material.
Christopher S. Weaver papers
The Christopher S. Weaver papers contain original records about and from Videomagic Laboratories, as well as other computer- and programming-related materials. The materials are dated between 1979 and 1989.
Christy Marx papers
The Christy Marx papers compile the breadth of Marx’s authorship and design across many genres, including video games, books, comics, and both live action and animated television shows. The bulk of the materials are dated between 1994 and 2002.
David Jaffe papers
The David Jaffe papers are a digital collection of two games developed by game industry veteran David Jaffe. Files relate to two cancelled projects: “Dark Guns” for Sony PlayStation (1997-1999) and “VBL” for PlayStation 4 (2017-2018).
David Shepperd papers
The David Sheppard papers include an Altair 8000 manual and schematics, instruction manuals, circuit schematics, handwritten computer coding notes, source code print out, and paper tape. The bulk of the materials are from 1974-1976.
Dean Sitton papers
This is a collection of internal materials from Sega of America, notably documenting the development of Sonic the Hedgehog for English-speaking audiences. The materials are dated between 1990 and 1994.
Douglas A. Whatley papers
The Douglas A. Whatley papers contain physical and digital documentation relating to the career of Doug Whatley. Materials span the years 1989 through 2004.