Showing Collections: 1 - 7 of 7
Dan Bunten (Dani Bunten Berry) papers
The Dan Bunten (Dani Bunten Berry) papers are a compilation of correspondence, notes, game design concepts, game code output, photographs, publicity, and digital material created by or pertaining to Dan Bunten (later known as Dani Bunten Berry or Danielle Paula Berry). The bulk of the materials are from between 1983 and 1995.
John Szczepaniak papers
This collection contains two original audio cassettes of interviews with video game developers and a digital copy of an article in a video game journal. The digitized audio from these cassettes (on DVD and digital files) has also been included in this collection.
Joshua Marks papers
The Joshua Marks papers are a compilation of documentation relating to Marks’ roles at The Learning Company and Electronic Arts. Materials include notes, memos, reports, newsletters, project development documentation, market research materials, and more. The materials are dated between 1984 and 1997.
LGBTQ Game Archive collection
The LGBTQ Game Archive collection is a collection of primary sources (including websites, articles, blogs, forums, videos, and screenshots) used in the creation of the
Paul Reiche III papers
The Paul Reiche III papers are a compilation of game design concepts and related documentation for both tabletop role-playing games and video games. The bulk of the materials are dated between 1983 and 1996, though some materials are undated.
Ultima Online marketing and design documents
Worms? game design documentation
Original game design documentation for Worms?, developed by David S. Maynard for Electronic Arts in 1983. (These materials have been previously imaged and are on the Internet Archive.)