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Map-case 4

 Container

Contains 232 Results:

Space Lords cabinet artwork and decals, 1990

 File — map-case: 4, drawer: 4, Folder: 16
Scope and Content Note From the Sub-Series:

This subseries contains cabinet artwork, and documents the process of initial creation to mass production. Types of materials include paper, silk screens, decals, and negatives. The materials are arranged alphabetically by game, and the majority of the folders are oversized.

Dates: 1973 - 1999

Space Lords cabinet artwork, 1986

 File — map-case: 4, drawer: 4, Folder: 17
Scope and Content Note From the Sub-Series:

This subseries contains cabinet artwork, and documents the process of initial creation to mass production. Types of materials include paper, silk screens, decals, and negatives. The materials are arranged alphabetically by game, and the majority of the folders are oversized.

Dates: 1973 - 1999

Space Lords cabinet artwork negatives, 1991-1992 (part 1 of 2)

 File — map-case: 4, drawer: 4, Folder: 18
Scope and Content Note From the Sub-Series:

This subseries contains cabinet artwork, and documents the process of initial creation to mass production. Types of materials include paper, silk screens, decals, and negatives. The materials are arranged alphabetically by game, and the majority of the folders are oversized.

Dates: 1973 - 1999

Space Lords cabinet artwork negatives, 1991-1992 (part 2 of 2)

 File — map-case: 4, drawer: 4, Folder: 19
Scope and Content Note From the Sub-Series:

This subseries contains cabinet artwork, and documents the process of initial creation to mass production. Types of materials include paper, silk screens, decals, and negatives. The materials are arranged alphabetically by game, and the majority of the folders are oversized.

Dates: 1973 - 1999

Sprint II decal negatives, n.d.

 File — map-case: 4, drawer: 4, Folder: 20
Scope and Content Note From the Sub-Series:

This subseries contains cabinet artwork, and documents the process of initial creation to mass production. Types of materials include paper, silk screens, decals, and negatives. The materials are arranged alphabetically by game, and the majority of the folders are oversized.

Dates: 1973 - 1999

Sprint II bezel decal, n.d.

 File — map-case: 4, drawer: 4, Folder: 21
Scope and Content Note From the Sub-Series:

This subseries contains cabinet artwork, and documents the process of initial creation to mass production. Types of materials include paper, silk screens, decals, and negatives. The materials are arranged alphabetically by game, and the majority of the folders are oversized.

Dates: 1973 - 1999

Star Wars negatives and artwork

 File — map-case: 4, drawer: 6, Folder: 1
Scope and Content Note From the Sub-Series:

This subseries contains cabinet artwork, and documents the process of initial creation to mass production. Types of materials include paper, silk screens, decals, and negatives. The materials are arranged alphabetically by game, and the majority of the folders are oversized.

Dates: 1973 - 1999

S.T.U.N. Runner decals and die-lines, n.d.

 File — map-case: 4, drawer: 6, Folder: 2
Scope and Content Note From the Sub-Series:

This subseries contains cabinet artwork, and documents the process of initial creation to mass production. Types of materials include paper, silk screens, decals, and negatives. The materials are arranged alphabetically by game, and the majority of the folders are oversized.

Dates: 1973 - 1999

S.T.U.N. Runner cabinet artwork, 1989

 File — map-case: 4, drawer: 6, Folder: 3
Scope and Content Note From the Sub-Series:

This subseries contains cabinet artwork, and documents the process of initial creation to mass production. Types of materials include paper, silk screens, decals, and negatives. The materials are arranged alphabetically by game, and the majority of the folders are oversized.

Dates: 1973 - 1999

S.T.U.N. Runner front and attraction panel decals, 1989

 File — map-case: 4, drawer: 6, Folder: 4
Scope and Content Note From the Sub-Series:

This subseries contains cabinet artwork, and documents the process of initial creation to mass production. Types of materials include paper, silk screens, decals, and negatives. The materials are arranged alphabetically by game, and the majority of the folders are oversized.

Dates: 1973 - 1999