Map-case 4
Contains 232 Results:
Toobin’ title artwork, n.d.
This subseries contains cabinet artwork, and documents the process of initial creation to mass production. Types of materials include paper, silk screens, decals, and negatives. The materials are arranged alphabetically by game, and the majority of the folders are oversized.
Toobin’ contest marquee decals, wave pattern, n.d.
This subseries contains cabinet artwork, and documents the process of initial creation to mass production. Types of materials include paper, silk screens, decals, and negatives. The materials are arranged alphabetically by game, and the majority of the folders are oversized.
TX-1 cabinet artwork and decals, 1984
This subseries contains cabinet artwork, and documents the process of initial creation to mass production. Types of materials include paper, silk screens, decals, and negatives. The materials are arranged alphabetically by game, and the majority of the folders are oversized.
TX-1 cabinet decals, 1984
This subseries contains cabinet artwork, and documents the process of initial creation to mass production. Types of materials include paper, silk screens, decals, and negatives. The materials are arranged alphabetically by game, and the majority of the folders are oversized.
TX-1 control panel decals, die-line, 1984
This subseries contains cabinet artwork, and documents the process of initial creation to mass production. Types of materials include paper, silk screens, decals, and negatives. The materials are arranged alphabetically by game, and the majority of the folders are oversized.
TX-1 instruction panel, 1984
This subseries contains cabinet artwork, and documents the process of initial creation to mass production. Types of materials include paper, silk screens, decals, and negatives. The materials are arranged alphabetically by game, and the majority of the folders are oversized.
Unidentified game cabinet side panel decal and die-line film negatives, n.d.
This subseries contains cabinet artwork, and documents the process of initial creation to mass production. Types of materials include paper, silk screens, decals, and negatives. The materials are arranged alphabetically by game, and the majority of the folders are oversized.
Unidentified game trackball assembly instructions, n.d.
This subseries contains cabinet artwork, and documents the process of initial creation to mass production. Types of materials include paper, silk screens, decals, and negatives. The materials are arranged alphabetically by game, and the majority of the folders are oversized.
Unidentified game control panel design, photocopy, n.d.
This subseries contains cabinet artwork, and documents the process of initial creation to mass production. Types of materials include paper, silk screens, decals, and negatives. The materials are arranged alphabetically by game, and the majority of the folders are oversized.
Unidentified racing game track decal, n.d.
This subseries contains cabinet artwork, and documents the process of initial creation to mass production. Types of materials include paper, silk screens, decals, and negatives. The materials are arranged alphabetically by game, and the majority of the folders are oversized.