Box 1
Contains 13 Results:
“Game Design Document - PlayStation Battlefield 96,” Russell Shanks, Sony Interactive Studios America, February 1997
This series houses original design documentation for various video games slated for the Sony PlayStation game console. Game developers such as CAPS and Electronic Arts submitted their proposed game designs to publishers and to Sony Interactive for review. Many of the draft games detailed in this series were never released or were cancelled prior to being published.
“Technical Design Specifications - Battlefield for PlayStation,” Russell Shanks, Sony Interactive Studios America; Jim Hicke, Chantemar Creations; April 1997
This series houses original design documentation for various video games slated for the Sony PlayStation game console. Game developers such as CAPS and Electronic Arts submitted their proposed game designs to publishers and to Sony Interactive for review. Many of the draft games detailed in this series were never released or were cancelled prior to being published.
“Captain Blasto Game Design Document,” unidentified developer, December 1996
This series houses original design documentation for various video games slated for the Sony PlayStation game console. Game developers such as CAPS and Electronic Arts submitted their proposed game designs to publishers and to Sony Interactive for review. Many of the draft games detailed in this series were never released or were cancelled prior to being published.
“Dream Team ’96 Basketball (Version 1.2) Design Concept,” Regal Productions, 1995
This series houses original design documentation for various video games slated for the Sony PlayStation game console. Game developers such as CAPS and Electronic Arts submitted their proposed game designs to publishers and to Sony Interactive for review. Many of the draft games detailed in this series were never released or were cancelled prior to being published.
“Extreme Games Course Design Document,” Sony Imagesoft, n.d.
This series houses original design documentation for various video games slated for the Sony PlayStation game console. Game developers such as CAPS and Electronic Arts submitted their proposed game designs to publishers and to Sony Interactive for review. Many of the draft games detailed in this series were never released or were cancelled prior to being published.
Gen 13 game design documents, Electronic Arts, 1995
This series houses original design documentation for various video games slated for the Sony PlayStation game console. Game developers such as CAPS and Electronic Arts submitted their proposed game designs to publishers and to Sony Interactive for review. Many of the draft games detailed in this series were never released or were cancelled prior to being published.
“Gen 13: The Video Game - Preliminary Script: ‘Ton of Bricks,’” Electronic Arts, 1996
This series houses original design documentation for various video games slated for the Sony PlayStation game console. Game developers such as CAPS and Electronic Arts submitted their proposed game designs to publishers and to Sony Interactive for review. Many of the draft games detailed in this series were never released or were cancelled prior to being published.
“Ghost Rider Game Design Document” and technical preview, Neversoft Entertainment, January 1995
This series houses original design documentation for various video games slated for the Sony PlayStation game console. Game developers such as CAPS and Electronic Arts submitted their proposed game designs to publishers and to Sony Interactive for review. Many of the draft games detailed in this series were never released or were cancelled prior to being published.
“Jet Moto 2124 Design Document,” 989 Studios, n.d.
This series houses original design documentation for various video games slated for the Sony PlayStation game console. Game developers such as CAPS and Electronic Arts submitted their proposed game designs to publishers and to Sony Interactive for review. Many of the draft games detailed in this series were never released or were cancelled prior to being published.
“Jet Moto: SOLAR Game Design Document 2.4, Project #116100,” SCEA-Red Zone, February 2003
This series houses original design documentation for various video games slated for the Sony PlayStation game console. Game developers such as CAPS and Electronic Arts submitted their proposed game designs to publishers and to Sony Interactive for review. Many of the draft games detailed in this series were never released or were cancelled prior to being published.