Box 1
Contains 10 Results:
Institute of Play records
This collection contains both physical and digital information about the Institute of Play and its associated Quest to Learn project. The materials are dated between 2007 and 2022.
“The Game School” planning materials, correspondence, outlines, and notes; 2007 and n.d.
This series holds planning materials, notes, marketing information, a game co-created for the Museum of Modern Art (MoMA), and information about the Gamestar Mechanic game engine developed by the Institute of Play. Also included in this series is the saved Twitter feed for the organization.
Institute of Play folders and stickers, n.d.
This series holds planning materials, notes, marketing information, a game co-created for the Museum of Modern Art (MoMA), and information about the Gamestar Mechanic game engine developed by the Institute of Play. Also included in this series is the saved Twitter feed for the organization.
Institute of Play informational folder on Quest to Learn, n.d. [c. 2010?]
This series holds planning materials, notes, marketing information, a game co-created for the Museum of Modern Art (MoMA), and information about the Gamestar Mechanic game engine developed by the Institute of Play. Also included in this series is the saved Twitter feed for the organization.
“Everyone’s a Critic,” MoMA Game, developed by MoMA and Institute of Play, n.d. [corresponds to digital I_Folder 03]
This series holds planning materials, notes, marketing information, a game co-created for the Museum of Modern Art (MoMA), and information about the Gamestar Mechanic game engine developed by the Institute of Play. Also included in this series is the saved Twitter feed for the organization.
Quest to Learn: Developing the School for Digital Kids, by Katie Salen, Robert Torres, Loretta Wolozin, Rebecca Rufo-Tepper, and Arana Shapiro; MacArthur Foundation report, 2011
This series contains both physical and digital informational materials, teacher tools, games, videos, and reference materials about the Quest to Learn school developed by the Institute of Play. Four “print and play” game packs, as well as detailed information about curriculum and game design, may be of particular interest to researchers.
Quest to Learn brochures and handouts, n.d. [c. 2009-2010?]
This series contains both physical and digital informational materials, teacher tools, games, videos, and reference materials about the Quest to Learn school developed by the Institute of Play. Four “print and play” game packs, as well as detailed information about curriculum and game design, may be of particular interest to researchers.
Quest to Learn informational folders, n.d. [c. 2010?]
This series contains both physical and digital informational materials, teacher tools, games, videos, and reference materials about the Quest to Learn school developed by the Institute of Play. Four “print and play” game packs, as well as detailed information about curriculum and game design, may be of particular interest to researchers.
“Q2L Yearbook 2012,” Quest to Learn Middle School, 2012
This series contains both physical and digital informational materials, teacher tools, games, videos, and reference materials about the Quest to Learn school developed by the Institute of Play. Four “print and play” game packs, as well as detailed information about curriculum and game design, may be of particular interest to researchers.
The New York Times Magazine, Education Issue, September 19, 2010 [“Games Theory” article on Institute of Play/Quest to Learn], 2010
This series contains both physical and digital informational materials, teacher tools, games, videos, and reference materials about the Quest to Learn school developed by the Institute of Play. Four “print and play” game packs, as well as detailed information about curriculum and game design, may be of particular interest to researchers.