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Map-case 5

 Container

Contains 321 Results:

Relief Pitcher field test artwork, 1986

 File — map-case: 5, drawer: 13, Folder: 3
Scope and Content Note From the Sub-Series: Included in this subseries are market research reports, competitor product reports, news releases, articles on employees, and some promotional artwork. Atari conducted market research to predict how its games would perform in arcades, and the feedback would allow the company to make decisions on going forward with a particular game. Also included are competitor reports, which provided insight on how competitors were performing and what games were resonating with the public. Additionally,...
Dates: 1977 - 2000

Relief Pitcher poster artwork, 1992

 File — map-case: 5, drawer: 13, Folder: 4
Scope and Content Note From the Sub-Series: Included in this subseries are market research reports, competitor product reports, news releases, articles on employees, and some promotional artwork. Atari conducted market research to predict how its games would perform in arcades, and the feedback would allow the company to make decisions on going forward with a particular game. Also included are competitor reports, which provided insight on how competitors were performing and what games were resonating with the public. Additionally,...
Dates: 1977 - 2000

Relief Pitcher promotional artwork [film proof], 1986

 File — map-case: 5, drawer: 13, Folder: 5
Scope and Content Note From the Sub-Series: Included in this subseries are market research reports, competitor product reports, news releases, articles on employees, and some promotional artwork. Atari conducted market research to predict how its games would perform in arcades, and the feedback would allow the company to make decisions on going forward with a particular game. Also included are competitor reports, which provided insight on how competitors were performing and what games were resonating with the public. Additionally,...
Dates: 1977 - 2000

Return of the Jedi poster artwork, 1984

 File — map-case: 5, drawer: 13, Folder: 6
Scope and Content Note From the Sub-Series: Included in this subseries are market research reports, competitor product reports, news releases, articles on employees, and some promotional artwork. Atari conducted market research to predict how its games would perform in arcades, and the feedback would allow the company to make decisions on going forward with a particular game. Also included are competitor reports, which provided insight on how competitors were performing and what games were resonating with the public. Additionally,...
Dates: 1977 - 2000

Rompers field test artwork (some Japanese), 1989

 File — map-case: 5, drawer: 13, Folder: 7
Scope and Content Note From the Sub-Series: Included in this subseries are market research reports, competitor product reports, news releases, articles on employees, and some promotional artwork. Atari conducted market research to predict how its games would perform in arcades, and the feedback would allow the company to make decisions on going forward with a particular game. Also included are competitor reports, which provided insight on how competitors were performing and what games were resonating with the public. Additionally,...
Dates: 1977 - 2000

Space Lords poster, 1992

 File — map-case: 5, drawer: 14, Folder: 1
Scope and Content Note From the Sub-Series: Included in this subseries are market research reports, competitor product reports, news releases, articles on employees, and some promotional artwork. Atari conducted market research to predict how its games would perform in arcades, and the feedback would allow the company to make decisions on going forward with a particular game. Also included are competitor reports, which provided insight on how competitors were performing and what games were resonating with the public. Additionally,...
Dates: 1977 - 2000

Space Lords t-shirt design, 1982

 File — map-case: 5, drawer: 14, Folder: 2
Scope and Content Note From the Sub-Series: Included in this subseries are market research reports, competitor product reports, news releases, articles on employees, and some promotional artwork. Atari conducted market research to predict how its games would perform in arcades, and the feedback would allow the company to make decisions on going forward with a particular game. Also included are competitor reports, which provided insight on how competitors were performing and what games were resonating with the public. Additionally,...
Dates: 1977 - 2000

Space Lords promotional artwork, 1982

 File — map-case: 5, drawer: 14, Folder: 3
Scope and Content Note From the Sub-Series: Included in this subseries are market research reports, competitor product reports, news releases, articles on employees, and some promotional artwork. Atari conducted market research to predict how its games would perform in arcades, and the feedback would allow the company to make decisions on going forward with a particular game. Also included are competitor reports, which provided insight on how competitors were performing and what games were resonating with the public. Additionally,...
Dates: 1977 - 2000

Stargate 80 – Pass into the Future promotional artwork, n.d.

 File — map-case: 5, drawer: 14, Folder: 4
Scope and Content Note From the Sub-Series: Included in this subseries are market research reports, competitor product reports, news releases, articles on employees, and some promotional artwork. Atari conducted market research to predict how its games would perform in arcades, and the feedback would allow the company to make decisions on going forward with a particular game. Also included are competitor reports, which provided insight on how competitors were performing and what games were resonating with the public. Additionally,...
Dates: 1977 - 2000

Star Wars promotional artwork, n.d.

 File — map-case: 5, drawer: 14, Folder: 5
Scope and Content Note From the Sub-Series: Included in this subseries are market research reports, competitor product reports, news releases, articles on employees, and some promotional artwork. Atari conducted market research to predict how its games would perform in arcades, and the feedback would allow the company to make decisions on going forward with a particular game. Also included are competitor reports, which provided insight on how competitors were performing and what games were resonating with the public. Additionally,...
Dates: 1977 - 2000