Map-case 5
Container
Contains 321 Results:
KLAX poster, 1990
File — map-case: 5, drawer: 12, Folder: 4
Scope and Content Note
From the Sub-Series:
Included in this subseries are market research reports, competitor product reports, news releases, articles on employees, and some promotional artwork. Atari conducted market research to predict how its games would perform in arcades, and the feedback would allow the company to make decisions on going forward with a particular game. Also included are competitor reports, which provided insight on how competitors were performing and what games were resonating with the public. Additionally,...
Dates:
1977 - 2000
Laser video cabinet sign, promotional, 1983
File — map-case: 5, drawer: 12, Folder: 5
Scope and Content Note
From the Sub-Series:
Included in this subseries are market research reports, competitor product reports, news releases, articles on employees, and some promotional artwork. Atari conducted market research to predict how its games would perform in arcades, and the feedback would allow the company to make decisions on going forward with a particular game. Also included are competitor reports, which provided insight on how competitors were performing and what games were resonating with the public. Additionally,...
Dates:
1977 - 2000
Millipede promotional artwork (full color), n.d.
File — map-case: 5, drawer: 12, Folder: 6
Scope and Content Note
From the Sub-Series:
Included in this subseries are market research reports, competitor product reports, news releases, articles on employees, and some promotional artwork. Atari conducted market research to predict how its games would perform in arcades, and the feedback would allow the company to make decisions on going forward with a particular game. Also included are competitor reports, which provided insight on how competitors were performing and what games were resonating with the public. Additionally,...
Dates:
1977 - 2000
Missile Command t-shirt design artwork, n.d.
File — map-case: 5, drawer: 12, Folder: 7
Scope and Content Note
From the Sub-Series:
Included in this subseries are market research reports, competitor product reports, news releases, articles on employees, and some promotional artwork. Atari conducted market research to predict how its games would perform in arcades, and the feedback would allow the company to make decisions on going forward with a particular game. Also included are competitor reports, which provided insight on how competitors were performing and what games were resonating with the public. Additionally,...
Dates:
1977 - 2000
Olympic t-shirts artwork (Paperboy, Toobin’, Xybots), n.d.
File — map-case: 5, drawer: 12, Folder: 8
Scope and Content Note
From the Sub-Series:
Included in this subseries are market research reports, competitor product reports, news releases, articles on employees, and some promotional artwork. Atari conducted market research to predict how its games would perform in arcades, and the feedback would allow the company to make decisions on going forward with a particular game. Also included are competitor reports, which provided insight on how competitors were performing and what games were resonating with the public. Additionally,...
Dates:
1977 - 2000
Pac-Mania and Xybots overhead signs, 1987
File — map-case: 5, drawer: 12, Folder: 9
Scope and Content Note
From the Sub-Series:
Included in this subseries are market research reports, competitor product reports, news releases, articles on employees, and some promotional artwork. Atari conducted market research to predict how its games would perform in arcades, and the feedback would allow the company to make decisions on going forward with a particular game. Also included are competitor reports, which provided insight on how competitors were performing and what games were resonating with the public. Additionally,...
Dates:
1977 - 2000
Peter Pack Rat t-shirt design, 1985
File — map-case: 5, drawer: 12, Folder: 10
Scope and Content Note
From the Sub-Series:
Included in this subseries are market research reports, competitor product reports, news releases, articles on employees, and some promotional artwork. Atari conducted market research to predict how its games would perform in arcades, and the feedback would allow the company to make decisions on going forward with a particular game. Also included are competitor reports, which provided insight on how competitors were performing and what games were resonating with the public. Additionally,...
Dates:
1977 - 2000
Pit Fighter artwork film negatives, 1991
File — map-case: 5, drawer: 12, Folder: 11
Scope and Content Note
From the Sub-Series:
Included in this subseries are market research reports, competitor product reports, news releases, articles on employees, and some promotional artwork. Atari conducted market research to predict how its games would perform in arcades, and the feedback would allow the company to make decisions on going forward with a particular game. Also included are competitor reports, which provided insight on how competitors were performing and what games were resonating with the public. Additionally,...
Dates:
1977 - 2000
Quadrapong promotional artwork (4-Pong), 1973
File — map-case: 5, drawer: 13, Folder: 1
Scope and Content Note
From the Sub-Series:
Included in this subseries are market research reports, competitor product reports, news releases, articles on employees, and some promotional artwork. Atari conducted market research to predict how its games would perform in arcades, and the feedback would allow the company to make decisions on going forward with a particular game. Also included are competitor reports, which provided insight on how competitors were performing and what games were resonating with the public. Additionally,...
Dates:
1977 - 2000
Race Drivin’ t-shirt design, film, 1990
File — map-case: 5, drawer: 13, Folder: 2
Scope and Content Note
From the Sub-Series:
Included in this subseries are market research reports, competitor product reports, news releases, articles on employees, and some promotional artwork. Atari conducted market research to predict how its games would perform in arcades, and the feedback would allow the company to make decisions on going forward with a particular game. Also included are competitor reports, which provided insight on how competitors were performing and what games were resonating with the public. Additionally,...
Dates:
1977 - 2000