List 02. Archival Collections Related to Artifacts of Play
Record Group
Identifier: List 02
Collections within the archives that relate to playthings, collectors, traditional toy and game companies, and other materials that provide unique windows into the many facets of play.
Found in 113 Collections and/or Records:
Sid Sackson collection
Collection — Box 1-48: [Sid Sackson collection]
Identifier: 2016.sackson
Abstract
The Sid Sackson collection is a compilation of diaries, correspondence, notes, game descriptions, and publications created or used by Sid Sackson during his lengthy career in the toy and game industry. The bulk of the materials are from between 1960 and 1995.
Digitized diaries and related documentation can be accessed throughThe Sid Sackson Portal .
Digitized diaries and related documentation can be accessed through
Spin Master Ltd. records
Collection — Multiple Containers
Identifier: 2017.spin
Abstract
The Spin Master Ltd. records are a fully-digital compilation of toy designs, photographs, videos, publicity, and historical documentation on Spin Master. The bulk of the materials are from 1994 and 2013-2016.
Stan and Jan Berenstain papers
Collection — Multiple Containers
Identifier: 2013.berenstain
Abstract
The Stan and Jan Berenstain papers are a compilation of sketches, notes, storyboards, publisher proofs, advertisements, manuscripts, correspondence, and other artwork created by Stan and Jan Berenstain. The bulk of the materials are from between 1962 and 1983.
Stefanie Eskander papers
Collection — Multiple Containers
Identifier: 118.8603
Abstract
The Stefanie Eskander papers are a compilation of concept sketches, presentation drawings, and other artwork for dolls, toys, and games created by Eskander for various toy companies. The bulk of the materials are from the 1990s.
Stephen K. Desroches papers
Collection — Multiple Containers
Identifier: 2018.desroches
Abstract
The Stephen K. Desroches papers provide a unique perspective of male childhood in the 1980s and 1990s. Materials in this collection exhibit creative activities, including homemade books, sticker books, photo albums, scrapbooks, and correspondence to pen pals and holiday characters. Additional items in this collection document events attended by Desroches throughout his life. The bulk of the materials are dated between 1982 and 1992.
Stonemaier Games records
Collection
Identifier: 122.7393
Overview
This collection consists of the digital design assets of Stonemaier Games, a St. Louis, Missouri based, table top game publishing company. The materials date from 2013 to 2022. The assets are comprised of rulebooks, design diaries, photographs, sell sheets, and promotional videos. Games represented in the materials are Between Two Castles, Between Two Cities, Charterstone, Euphoria, Libertalia, My Little Scythe, Pendulum, Red Rising, Rolling Realms, Scythe, Tapestry, Viticulture, and Wingspan.
Terry Quinn papers
Collection — Box Individual Manuscripts Box 6, Folder: 1
Identifier: 124.159
Overview
This collection consists of the papers of Terry Quinn's, Marketing Department of TSR, Inc., effort to get McDonald's to partner with TSR to create Dungeons and Dragons themed Happy Meals. The materials are dated from 1982 to 1984. The papers are comprised of a Chicago trip report by Terry Quinn detailing her meeting with McDonald's, thank-you letters from Quinn, two "Who Are We" handouts for TSR and McDonald's, and an article from Business Week,...
The Adventures of Superman Program No. L_968 radio show script
Item
Identifier: 109.7104
Abstract
This folder contains an 11-page typed radio show script for The Adventures of Superman, Program No. L-968, dated May 15, 1946.
“The Busy Green Family” notebooks
Item — Box Individual Manuscripts
Identifier: 91.2460-91.2461
Abstract
These two manuscript notebooks tell the story of an imaginary family, as written and illustrated by 8-year-old Gladys Whitehead in 1911.
The Grant Rules for Mid-Eighteenth Century Warfare manuscript
File — Box Individual Manuscripts
Identifier: 117.7827
Abstract
This typed manuscript was created by wargamer Charles Grant, likely in the 1960s. As the front of this document states, "The primary object of the Grant Rules for Mid-Eighteenth Century type wargames is to ensure that the players have a fast, realistic, and enjoyable game."