Subseries A: Karateka game production
Scope and Content Note
This subseries holds documentation related to the development and release of Karateka (1984), Mechner’s first published computer game by Brøderbund. Materials here include notes, correspondence, sketches, reference materials, fan mail, published reviews, video, and more. (Of note is a letter to Mechner from a young John Romero, who went on to become a prominent game designer himself.) Also within this subseries are notes and descriptions for a potential sequel to Karateka.
Selected materials in this series have been digitized, and when appropriate, their corresponding digital file name is noted in brackets.
Dates
- Creation: 1982–2002
Creator
- From the Collection: Mechner, Jordan (Author, Person)
Conditions Governing Access
Some materials of financial or legal nature have been restricted by the donor. These documents will not be open for research use until the year 2044. They are denoted as such in this finding aid and are separated from unrestricted files.
At this time, audiovisual and digital files in this collection are limited to on-site researchers only. It is possible that certain formats may be inaccessible or restricted.
Please see The Strong's Digital Games Files Access Policy
Extent
From the Collection: 32 Linear Feet (24 boxes)
From the Collection: 922 Gigabytes (Digital files) : Accessible on-site at The Strong.
Language of Materials
English
Repository Details
Part of the Brian Sutton-Smith Library and Archives of Play at The Strong Repository
The Strong
One Manhattan Square
Rochester NY 14607 USA
585.263.2700
585.423.1886 (Fax)
library@museumofplay.org