Electronic Arts (Firm)
Found in 7 Collections and/or Records:
Dan Bunten (Dani Bunten Berry) papers
The Dan Bunten (Dani Bunten Berry) papers are a compilation of correspondence, notes, game design concepts, game code output, photographs, publicity, and digital material created by or pertaining to Dan Bunten (later known as Dani Bunten Berry or Danielle Paula Berry). The bulk of the materials are from between 1983 and 1995.
John Szczepaniak papers
This collection contains two original audio cassettes of interviews with video game developers and a digital copy of an article in a video game journal. The digitized audio from these cassettes (on DVD and digital files) has also been included in this collection.
Joshua Marks papers
The Joshua Marks papers are a compilation of documentation relating to Marks’ roles at The Learning Company and Electronic Arts. Materials include notes, memos, reports, newsletters, project development documentation, market research materials, and more. The materials are dated between 1984 and 1997.
LGBTQ Game Archive collection
The LGBTQ Game Archive collection is a collection of primary sources (including websites, articles, blogs, forums, videos, and screenshots) used in the creation of the
Paul Reiche III papers
The Paul Reiche III papers are a compilation of game design concepts and related documentation for both tabletop role-playing games and video games. The bulk of the materials are dated between 1983 and 1996, though some materials are undated.
Ultima Online marketing and design documents
Worms? game design documentation
Original game design documentation for Worms?, developed by David S. Maynard for Electronic Arts in 1983. (These materials have been previously imaged and are on the Internet Archive.)
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- Subject: Video games X
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- Computer games 3
- Game design and development 3
- Computer adventure games 2
- Computer games -- Design 2
- M.U.L.E. (Computer game) 2
- Simulation games 2
- Ultima (Video game series) 2
- Video games 2
- Video games -- Design 2
- Video games -- History 2
- Video games industry 2
- Animal Crossing (Video game series) 1
- Baldur’s Gate (Video game series) 1
- Caper in the Castro (Video game) 1
- Computer games -- Development 1
- Computer games industry 1
- Dungeons and Dragons (Game) 1
- Dys4ia (Video game) 1
- Earthbound (Video game) 1
- Educational games -- Software 1
- Electronic games -- History 1
- Electronic games -- Social aspects 1
- Electronic games industry -- United States 1
- Fallout (Video game series) 1
- Fantasy gamers 1
- Fantasy games 1
- Fantasy games -- Information resources 1
- Final Fantasy (Video game series) 1
- Gabriel Knight (Video game series) 1
- Game Developers Conference 1
- Games -- Software 1
- Games of strategy 1
- GayBlade (Video game) 1
- Gender identity 1
- Grand Theft Auto (Video game series) 1
- Heileen (Video game series) 1
- Katamari (Video game series) 1
- LGBTQ Game Archive 1
- LGBTQ Video Game Archive 1
- Legend of Zelda (Video game series) 1
- Leisure Suit Larry (Video game series) 1
- Mass Effect (Video game series) 1
- Metal Gear Solid (Video game series) 1
- Metroid (Video game series) 1
- Music video games 1
- Philips CD-i 1
- Rock music -- Computer games 1
- Role playing 1
- Role playing games 1
- Seven Cities of Gold (Computer game) 1
- Shadow Hearts (Video game series) 1
- Soul Calibur (Video game series) 1
- Super Mario Bros. (Video game series) 1
- Super Mario Bros. 3 (Computer game) 1
- Tekken (Video game series) 1
- The Sims (Video game series) 1
- Video games -- Gender identity 1
- Video games -- LGBTQ content 1
- Video games -- Marketing 1
- Video games -- Sex 1
- Video games -- Social aspects 1
- Women in Games 1
- Worms? (Video game) 1