Electronic Arts (Firm)
Organization
Found in 2 Collections and/or Records:
LGBTQ Game Archive collection
Collection — digital collection: [Barcode: LGBTQ Game Archive collection]
Identifier: 120.4257
Abstract
The LGBTQ Game Archive collection is a collection of primary sources (including websites, articles, blogs, forums, videos, and screenshots) used in the creation of the
Dates:
1986 - 2020
Ultima Online marketing and design documents
Collection — Box Individual Manuscripts Box 6, Folder: 5-7
Identifier: 122.7285
Collection Scope and Content Note
This collection consists of a marketing plan for Ultima Online and a design document forUltima Online Gold: The Lost Lands. The design document contains the story, executive summary, feature breakdown, schedule, and copies of hand drawn maps. The design document was removed from the original binder due to deterioration.
The marketing plan for Ultima Online includes a summary, PR...
Dates:
1998
Filtered By
- Subject: Ultima (Video game series) X
Additional filters:
- Subject
- Animal Crossing (Video game series) 1
- Baldur’s Gate (Video game series) 1
- Caper in the Castro (Video game) 1
- Dys4ia (Video game) 1
- Earthbound (Video game) 1
- Electronic games -- Social aspects 1
- Fallout (Video game series) 1
- Final Fantasy (Video game series) 1
- Gabriel Knight (Video game series) 1
- GayBlade (Video game) 1
- Gender identity 1
- Grand Theft Auto (Video game series) 1
- Heileen (Video game series) 1
- Katamari (Video game series) 1
- LGBTQ Game Archive 1
- LGBTQ Video Game Archive 1
- Legend of Zelda (Video game series) 1
- Leisure Suit Larry (Video game series) 1
- Mass Effect (Video game series) 1
- Metal Gear Solid (Video game series) 1
- Metroid (Video game series) 1
- Shadow Hearts (Video game series) 1
- Soul Calibur (Video game series) 1
- Super Mario Bros. (Video game series) 1
- Tekken (Video game series) 1
- The Sims (Video game series) 1
- Video games -- Gender identity 1
- Video games -- LGBTQ content 1
- Video games -- Marketing 1
- Video games -- Sex 1
- Video games -- Social aspects 1