Brian

Dan Blum’s Sid Sackson collection Edit

Summary

Identifier
114.1792
Finding Aid Author
Julia Novakovic
Finding Aid Date
10 March 2014
Description Rules
Describing Archives: A Content Standard

Dates

  • 1980 – 1997 (Creation)

Extents

  • 0.25 Linear Feet (Whole)

Agent Links

Subjects

Notes

  • Abstract

    Dan Blum’s Sid Sackson collection is a compilation of Sackson-created puzzle solutions, correspondence, game descriptions, photographs, and notes. Also in this collection are address book pages, an audio-cassette, and a marketing VHS cassette. The materials are dated between 1980 and 1997.

  • Conditions Governing Use

    This collection is open for research use by staff of The Strong and by users of its library and archives. Though intellectual property rights (including, but not limited to any copyright, trademark, and associated rights therein) have not been transferred to The Strong, the museum has permission to make copies in all media for museum, educational, and research purposes.

  • Custodial History

    Dan Blum’s Sid Sackson collection was donated to The Strong in January 2014 as a gift from Daniel Blum. The papers were accessioned by The Strong under Object ID 114.1792. (Dan Blum purchased these Sid Sackson materials at an auction.) These archival materials accompanied a donation of several prototypes by, and published games belonging to, Sid Sackson.

  • Preferred citation for publication

    Dan Blum’s Sid Sackson collection, Brian Sutton-Smith Library and Archives of Play at The Strong

  • Processed by

    Julia Novakovic, March 2014

  • Biographical Note

    Sid Sackson (1920-2002) was a noted America game designer, often considered the most prolific and respected game designer of the late 20th century. Sackson was also recognized for his personal game collection, which numbered in the tens of thousands. Aspiring inventors sent him their games for his opinion; he also collected numerous popular games of the period. He used this game collection as a research tool and as inspiration for his own creations. Sackson authored several books on games and gaming and is best known for A Gamut of Games. He kept detailed diaries of games he’d played, the details of the play, and whether he’d enjoyed them. Later in his life, he indexed these diaries for future reference. The gaming community and the electronic gaming community both acknowledge a debt to Sackson.

  • Collection Scope and Content Note

    This collection of materials previously belonged to Sid Sackson. Within this collection are puzzle solutions, correspondence, game descriptions, photographs, and notes. Other materials include address book pages belonging to Sackson’s European agent, William Riva; an audio-cassette by Carl E. Person on toy/game copyright infringement; and a VHS cassette marketing the Grump Ltd. electronic board game Level 3. These materials are dated between 1980 and 1997.

    Dan Blum’s Sid Sackson collection is arranged into three series. The materials are housed in one archival document box.

  • Related Materials

    Please also see the Sid Sackson collection in the Brian Sutton-Smith Library and Archives of Play at The Strong. Sackson game prototypes are also housed in the museum’s collections.

    Note: Dan Blum had previously purchased the manuscript and related materials for Sackson’s book A Gamut of Games, then donated the papers to the AGPC (Association of Game and Puzzle Collectors) archives. The AGPC later transferred its Sid Sackson collection to The Strong in 2006.

  • System of Arrangement

    Series I: Game descriptions and puzzle solutions, 1980-1987

    Series II: Correspondence and notes, 1986-1997

    Series III: Additional materials, 1983-1989

External Documents

Instances

  • Type
    Accession
    Container 1 Type
    Box
    Container 1 Indicator
    1
    Container 1 Barcode
    Dan Blum's Sid Sackson collection

Components