Will Wright collection
The Will Wright collection is arranged into two series. The materials are housed in three archival document boxes.
- 1990 - 2010
- Wright, William Ralph (Person)
Conditions Governing Use
1.25 Linear Feet (3 boxes)
Wright acquired an interest in early computers and was influenced by Bill Budge’s Pinball Construction Set (1983)—software which allowed users to craft their own pinball playing field without any prior programming knowledge. He created a helicopter simulation game for his personal computer, and that game was then purchased and marketed by Brøderbund Software. Wright decided to produce a game in which players could build their own city, but the concept was met with lukewarm response; no company wanted to produce a video game without a winner. Instead, Wright teamed up with Jeff Braun in 1986 to found Maxis, their own game development company. SimCity debuted in 1989 and was an immediate success. In 2009, Wright left Maxis for creative think tank The Stupid Fun Club.
The Sims game series, comprising SimCity and its various spin-offs, is one of the best-selling personal-computer game series of all time. Wright’s work on simulation games has made a considerable impact on the electronic gaming industry. He has received numerous awards and accolades, including lifetime achievement awards from PC Magazine and the Game Developers Choice Awards, along with induction into the Academy of Interactive Arts and Sciences’ Hall of Fame. As of 2013, Wright and his think tank colleagues are working for Syntertainment, a startup company focusing on high-quality mobile games.
System of Arrangement
Series I: Will Wright Game Design Notebooks, 1990-2008
Series II: Engage! Conference and Expo Keynote Address, 2010
- Finding Aid to the Will Wright Collection, 1990-2010
- Julia Novakovic
- July 2013
- Description rules
Part of the Brian Sutton-Smith Library and Archives of Play at The Strong Repository
One Manhattan Square
Rochester NY 14607 USA